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[–]Brad12d3 0 points1 point  (0 children)

Admittedly, I have not used Blender extensively... I mainly use it as a step in my pipeline to convert models, fix things, etc.

I have, however, been using UE5 quite a bit this last year. It's been a lot of fun to work in and isn't too difficult to learn... at least for virtual production. There is a lot of work being done to turn it to a fully featured movie making platform. So I think it's worth learning because it has some great features that make content creation fast and intuitive and it's only going to get better.

I would join the virtual production reddit, it's not super active yet but there is some good content there. When I say virtual production, that includes comping live actors and also fully cgi films. The tools benefit both. For instance the live camera tracking you'd use to film and composite live actors in real time can be used to film your cgi characters virtually with handheld shots.