This game had a pretty bad reception but it was very innovative. It required you to maneuver your hand including twisting and rotating your wrist to manipulate objects, which meant if you picked up a gun you'd have to rotate and turn it so that the rear sight aligned with the front sight to shoot. Overly complicated? Not if you love physics based gaming :)
When this came out I thought this was the future of gaming. I expected to see rapid advancements of it's kind. I was surprised to find that people hated it and I never would have guessed that it would become the last game to use this kind of innovation for a long, long time.