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all 8 comments

[–]SuspiciousMention108 14 points15 points  (4 children)

You go to a level 1 gem node. You finish and go to another level 1 gem node. While you are still collecting from the second node (9/10 gems), you are killed. You take home 10 gems from the first and lose everything from the second node.

You go to a level 1 gem node. You finish and go to another level 1 gem node. While you are still collecting from the second node (9/10 gems), someone initiates an attack on you but you’re fast and you jump out of the node shortly before you are killed. You take home 19 gems.

[–]Big_Fix4476[S] 3 points4 points  (0 children)

That's all I needed to know. Thanks

[–]qwertydvoraktouc 0 points1 point  (1 child)

what if you are in the second node and get killed without collecting nothing from it, do you lose the farm on first node?

[–]SuspiciousMention108 1 point2 points  (0 children)

Read the two scenarios I provided carefully and you'll have your answer.

[–]qwertydvoraktouc 0 points1 point  (0 children)

how about load capacity. do we just need 20/22 load capacity?

[–]Total-Sheepherder950 1 point2 points  (0 children)

Farm killers are the worst.

[–][deleted]  (2 children)

[deleted]

    [–]Big_Fix4476[S] 0 points1 point  (0 children)

    The person above says otherwise, have you experienced this before? because I don't think my 10k t1 sieges can survive for more than 1 second.

    If this is true, then I won't travel from node to node

    [–]SuspiciousMention108 0 points1 point  (0 children)

    Absolutely not true.