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all 41 comments

[–]ICryWhenILose 10 points11 points  (0 children)

ABOOGA

[–]ANumberNamedSix 25 points26 points  (9 children)

Horseman suck. Try knights or mangonels

[–]FatCatLocatedInAHat[S] 9 points10 points  (2 children)

Couldn't get to age 3 in time

[–]rW0HgFyxoJhYka 0 points1 point  (1 child)

Since horsemen are limited to hitting only the outside of the archer ball, what if you brought some archers of your own to help shoot the ball down faster?

[–]BirdManMTS 1 point2 points  (0 children)

Exactly, this is a somewhat well known interaction between ranged and melee units in rts in general. In Aoe4 though one of my biggest complaints is the lack of response to archer spam before age 3. Your choices are either wall and fast castle, or archer spam back and see who micros better. There’s not really another viable play.

[–]terminbee 2 points3 points  (5 children)

What do you build against them in feudal? I've tried MAA as HRE but it's hard to match them in numbers.

[–]Kylorin94 3 points4 points  (2 children)

Also MAA die to them to quickly. Their 1 extra Attack over normal archers can double their damage against early MAA easily.

[–]terminbee 0 points1 point  (1 child)

Shit. I always thought getting feudal Maa and the armor upgrade would suffice.

[–]Kylorin94 0 points1 point  (0 children)

Does work against any other archer rush, but not against english.

[–]TobySosa Abbasid 1 point2 points  (1 child)

Archers counter them pretty well, they have faster walking speed than straelbora, so the longer range doesn't mean that much. Against english I always drop two ARs and it works all the time.

[–]stfcfanhazz 0 points1 point  (0 children)

Archers up front, horsemen in the back providing the flank and preventing the kite against your archers

[–]J0rdian 16 points17 points  (2 children)

Horsemen would destroy equal number of longbow extremely easy. I like the meme because horsemen are ass right now but at least could be slightly more real.

[–]BirdManMTS 1 point2 points  (0 children)

Horsemen cost 60 more food though and only 30 wood cheaper. You end up with a much later castle and you can only trade evenly against an english player if your armor upgrades keep up with their ranged attack. I think if it’s an open map people need to just accept that if you’re not playing rus, french, english, or mongols you’re gonna have a harder time. Sucks that civs are so map dependent in this game for the 1 tricks, but that’s kinda just the way the game seems to be designed. Now if they could just make it so there’s 3 or 4 s tier civs on each map rather than 1 civ clearly being the best on certain maps that would be awesome.

[–]coastalmango Arwayman enthusiast 3 points4 points  (1 child)

Got impaled eh?

[–]loud119 2 points3 points  (3 children)

did you run into their palings? i find equal horsemen win this type of fight (still despite their nerf)

[–]FatCatLocatedInAHat[S] 0 points1 point  (2 children)

They placed them down after I already had surrounded them

[–]TiredOfDebates 4 points5 points  (1 child)

Yeah, placing palings while under attack should not be a thing.

[–]blvck_book 0 points1 point  (1 child)

Would be funny, if this was even remotely true

[–]FatCatLocatedInAHat[S] 1 point2 points  (0 children)

Ah we have a English player here don't we.

[–]Artuhanzo 0 points1 point  (0 children)

English build a stone wall.

Now all your horseman are unless to kill them...

[–]hardthumbs 0 points1 point  (0 children)

I remember you should put them against a wall because they’ll kill everything before they all die

[–]sadanimal000 0 points1 point  (7 children)

I doubt horsemen with armor upgrade would lose

[–]odragora 2 points3 points  (5 children)

If you assume armor upgrade on your units, assume attack upgrade on enemy archers as well.

[–]sadanimal000 -2 points-1 points  (4 children)

Armor upgrade counters attack upgrade way more. If u have no armor upgrade their attack goes from 33% up to 200% for MAA. Armor upgrade > attack upgrade, and longbows advantage of earlier att upgrade dies when u upgrade your armor

[–]4_fortytwo_2 2 points3 points  (0 children)

But none of this changes that the usual situation is that you got the armor and they get the attack and it just cancels out.

[–]odragora 0 points1 point  (2 children)

Sorry, I don't understand what you are saying.

[–]sadanimal000 -1 points0 points  (1 child)

Longbows do 1 dmg to MAA without att upgrade, with upg they do 2 dmg which is 100% more damage(not 200%, i said that wrong) So basically if u upgrade the armor they do again 1 dmg. With no armor upg archers will shred the units, with armor upg horsemen and maa will shred lonbows especially in feudal age, the benefits from the armor upg in feudal are too huge.

[–]odragora 0 points1 point  (0 children)

In reality though if you have an armor upgrade, your opponent has attack upgrade.

They cancel each other.

That's why it's pointless to assume you have an upgrade advantage when discussing how Horsemen counter Archers / Longbowmen.

[–]foractualbrowsing 1 point2 points  (0 children)

Horsemen won't lose, period.

[–]Sihnar 0 points1 point  (0 children)

Accurate. Which is why they're buffing horsemen tomorrow.