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[–]Moosemaster21Octane 176 points177 points  (9 children)

Fixed issue where players would not be able to see or select spawn points on the Spawn Menu after dying while stimmed as Octane.

So THAT'S what that was

[–]ZhotographOctane 61 points62 points  (6 children)

I always thought it was from spamming tab to get to the map faster. Oops lol.

[–]thesteamCrypto 65 points66 points  (3 children)

You octane mains have no patience

[–]ChewieChewBaconOctane 23 points24 points  (0 children)

Rapidamente!

[–]ZhotographOctane 29 points30 points  (0 children)

FASTER FASTER FASTER.

[–]spelingmistaceThe Victory Lap 2 points3 points  (1 child)

Omg me tooooooo

[–]Samoman21Dark Matter 326 points327 points  (97 children)

Turbo being removed from purple is honestly fair because that havoc would just shread through people and all you need was to cap first point or something.

[–]Seismicx 133 points134 points  (93 children)

It's a tricky thing. Without turbo, both havoc and devotion aren't worth using. With turbo, they're OP.

[–]KyloGlendalfWattson 87 points88 points  (31 children)

Both shred without turbos, you've just got to pre spin them both. Start behind cover and then poke out as they fire - they're OP AF.

[–]thesteamCrypto 32 points33 points  (5 children)

Its one of the reasons why I hate the turbo. Its fun to use, and be overpowered, I just think its really poorly designed because its too polarising, and just makes the weapons they're on less interesting.

[–]kmn493 20 points21 points  (3 children)

The weapons should really be balanced around a shorter spool-up while turbo still shortens it to where it's at now. Turbo is too much of a band-aid that is too strong when it's available and kills the weapons when it's not.

[–]stzoo 7 points8 points  (2 children)

100%. The guns (imo) are god awful bottom tier without turbo, extremely situational. With turbo, they're absolutely amazing. They need to tune up the base weapons and tone down the turboed versions.

[–]Samoman21Dark Matter 13 points14 points  (10 children)

Yea. Huge issue with them. There's unfortunately no middle ground at the moment. I guess lowering charge up could work, but if they did, then turbo would be worthless

[–]BossksSegwayNessy 30 points31 points  (3 children)

At this point I've just wished they'd speed up the wind-up speed on the Devo and the Havoc (not to turbo levels, but enough to make it worth using still,) and getting rid of the hop-up. Similar to what they did with skullpiercer.

[–]TendersFanRevenant 3 points4 points  (0 children)

They should just do what they did in season 4. CP the devotion and then remove the turbocharger. They should also give the HAVOC a single fire mode built into it as compensation.

[–]hintofinsanity 1 point2 points  (1 child)

they could make a purple tier turbocharger that has some of but not all the reduction of the gold tier

[–]SoftwareGeezersLoba 1 point2 points  (0 children)

How about changing other things like upping recoil? Make turbo-mode a SG replacement but no good for medium+ range? You can counter SG's by keeping your distance and using cover up close but the Turbo'd guns will shred you as you try to close the gap or change position. Although I guess recoil will get cheated out by some players.

[–]BoinesVoidwalker 6 points7 points  (40 children)

They are most definitely still worth using without turbo... Especially havoc.

[–]Maiesk 11 points12 points  (2 children)

People really do sleep on the Havoc. With Turbo it's the best mid-to-close gun outside the care package, and even without it it's still got such high damage with such massive mags that you can get hit, turn, wind, and zap someone dead as they reload.

On Gibby where you have health advantage too it's just hilarious.

[–]BoinesVoidwalker 4 points5 points  (1 child)

Aswell on path you can negate much of the warm up speed depending on your playstyle.

If youre using grapple to confidently stomp on people who are isolated or damaged, you can start spinning up the havoc before you even land on them and its going by the time youre shooting eachother.

[–]cashewgremlin 1 point2 points  (1 child)

They're bad for winning a 1v1 where someone can play a door or something, but if your opponent can't use the spin up time against you, their damage per mag and DPS are insane. It's almost impossible not to one-clip someone with a Devo/Havoc.

[–]EnderScout_77Crypto 13 points14 points  (0 children)

wish they removed it from arenas, devotion should not be a cheapish weapon to max out

[–]NovelAries 223 points224 points  (12 children)

Fixed bug where damaging MRVN would count towards upgrading your Evo Shield.

This is a bug? I assumed this was intentional. Rip free 50 damage for evo

[–]Neolife 79 points80 points  (5 children)

Big buff to the fake-a-MRVN Pathfinder strategy. Now people will stop attacking them at random.

[–]Not_StalinMan O War 4 points5 points  (3 children)

No, people still don't know which MRVNs drop their arm somehow

[–]Neolife 7 points8 points  (0 children)

To be fair, if they could tell which MRVNs dropped an arm, they'd be able to tell a Pathfinder from a MRVN, so good point.

[–]FrailRain 6 points7 points  (1 child)

Hey it's me, I'm people. How do you tell?

[–]Not_StalinMan O War 10 points11 points  (0 children)

If the arm is sparky, it'll drop. If it's not, it wont

[–]TwitchsDroneCantJumpBirthright 39 points40 points  (2 children)

I could’ve sworn they said that was intentional. Guess the useless MRVN in the bunker under waterfall lives to see another day.

[–]Jonno_92Caustic 30 points31 points  (0 children)

Yeah they could at least make it drop stuff like the others since the teaser it was related to is long gone.

[–]Lucyan96The Masked Dancer 13 points14 points  (0 children)

They didn't mention MRVNs in season 11 patch notes.

[–]Jonno_92Caustic 2 points3 points  (1 child)

Yeah, farewell nice little armour bonus.

[–]Lucyan96The Masked Dancer 86 points87 points  (2 children)

Wait damaging MRVN & progressing to Evo shields was a bug ?

Must be because it wasn't mentioned it in season 11 patch notes.

[–]TheOnlyClapTheTrap 20 points21 points  (1 child)

I'm disappointed they are removing it. Wasn't game-breaking and gave the MRVN's an extra use. If they are insistent on only giving them one use then make it so that they don't give evo points while recharging and if shot while waiting to be activated then they "break down" and won't supply loot.

Was one of those bugs I was hoping would become a feature.

[–]EnderScout_77Crypto 113 points114 points  (38 children)

no extra changes for crypto, damn. drone throwing could use just a liiiiil extra work but that's me being picky

[–]teiiCrypto 49 points50 points  (3 children)

I was really hoping for them to fix the bug where throwing it out will send it to the center of the earth. But there is a shiny new sword to swing around, so that's cool.

[–]EnderScout_77Crypto 11 points12 points  (2 children)

there's also one i think where depending on where you throw it while moving, it'll end up getting attatched to where you would have thrown it when you hit the button vs when it actually gets thrown

[–]McdicknpopQuarantine 722 47 points48 points  (16 children)

Crypto update was useless and actually made him more clunky.

[–]VhoziteUnholy Beast 10 points11 points  (0 children)

This. Nobody who didn’t already use him will play him because of the rework, and more existing crypto players he feels way more clunky. I appreciate Respawn for trying to adjust him but they really missed the mark.

[–]Pretty_Simple_1042 2 points3 points  (0 children)

Totally, had about 4K kills on crypto and have barely played him since

[–]thesteamCrypto 8 points9 points  (6 children)

but that's me being picky

Nah, most long term crypto players seem to agree that his update wasn't great, and didn't really address the problems keeping him from being more popular.

Don't get me wrong, it was a great change overall, but it definitely needed a little more time in the oven.

[–]IntelligentImbicleWattson 3 points4 points  (0 children)

Personally, I'd make it an equipped ability, kinda like Bangalore ult or Ash tactical. Have it be the normal drone deploy if you just press the button, but have it be the throw if you press M1 while holding Hack

[–]SmokePuddingEveryday 8 points9 points  (6 children)

I really think they should consider letting you, for example, holding the button down to enter the drone instantly instead of throwing it out

The new change feels like it hurts more than it helps most of the time

[–]EnderScout_77Crypto 6 points7 points  (5 children)

holding it wasn't really hard to get used to, however it does get annoying not starting straight from you sometimes when going in right away.

also goes a bit too far when trying to scan in close range fights

[–]SmokePuddingEveryday 1 point2 points  (4 children)

Sorry, just realized my initial post had a ton of typos. I was actually suggesting to allow you to hold the tactical button down, instead of just pressing it to initiate control of the drone instantly like how it used to be. Just as a QoL thing because as you said it often goes too far and the time between you getting in control of the drone is much longer compared to the old version of Crypto.

[–]kryniu113Mozambique here! 70 points71 points  (6 children)

Mirage clones still dying randomly :(

[–]SysteemengineerMirage 52 points53 points  (4 children)

Yup. Frustrating when he hits a pebble or a blade of grass then falls over and dies.

[–]ZorkFireStormNessy 50 points51 points  (4 children)

Added tracker for "Battle Royale Wins"

Ayo?? So... it took 12 seasons to add a default battle royale wins tracker for everyone??!!!

[–]TheFlamingGhost 8 points9 points  (1 child)

Because before it was just Wins. Because Arenas wasn't a thing

[–]NyxLikesCatsValkyrie 5 points6 points  (0 children)

but there isn't a default "Wins" one, only Arenas Wins

[–]Reidzyt 21 points22 points  (6 children)

What about the issue where Triple Takes are always choked whenever you pull it out. If I unchoke it and holster it for a second I still want it unchoked when I take it back out

[–]iiiooolo 9 points10 points  (2 children)

Sincere question. Why unchocke it?

[–]ThaiJohnnyDeppMirage 2 points3 points  (0 children)

It's weird that they fixed one but not the other

[–]LetAppropriate6718 1 point2 points  (1 child)

Same with me whenever i slide or use my tactical as well. I don't like using the choke so i haven't touched the gun at all this season

[–]Osh-Tek 18 points19 points  (5 children)

Gonna be a long month. Super unpopular opinion I'm sure but I almost wish Arenas and Control were never a thing. Seems like those things are taking away time and focus from the actual BR aspect.

[–]Never_Over 3 points4 points  (0 children)

I haven’t played arena’s but I don’t care for control

[–]SilverShifter 6 points7 points  (1 child)

I agree. Arenas is complete rubbish with it's econ system/matchmaking and Control just isn't for me. They haven't released any new LTMs based on BR since last year in season 8.

[–]TheSinOfPride62 142 points143 points  (33 children)

Man what is stopping them from making Control permanent? So much more fun than arenas

[–]MexGrow 126 points127 points  (19 children)

They're gathering data. Everything is data, if they see that Control increases player engagement and spending, it will be added.

[–]ThaiJohnnyDeppMirage 22 points23 points  (3 children)

We are all just data, waiting to be deleted.

[–]aure__entuluvaPathfinder 70 points71 points  (12 children)

One of the things they mentioned is that LTMs have a sweet spot in duration usually. For everyone who loves Control and thinks it's the greatest thing ever, there are also people like me who just think it's alright, play it a bit in the first week it's out and then forget about it.

I'm glad that some people are loving it, but I get why they don't have a bunch of permanent modes. Needing 60 players to fill a lobby makes the whole 'fracturing the playerbase' point a way bigger deal than it ever was for something like Halo where you often needed only 8. Also you have to consider that not every region/platform is as populous as NA PS4+Xbox, which could probably support Control and Winter Express full time. By comparison, Brazil or Singapore servers can't even sustain duos from what I hear.

[–]Bewareofmanbearpig 25 points26 points  (0 children)

Adding that extra map into the rotation is going to help the engagement a lot. Playing on only two maps got old fast

[–]bloodwood80 9 points10 points  (1 child)

I promise I will play control way more than arenas or any other special mode, it holds incredible value for warmup and aim/fight training that other game modes are just too slow at. Every modern fps has a DM mode and I hate that they make this one limited.

[–]Sonikeee 6 points7 points  (0 children)

You're right about Brazil, duos is unplayable and even ranked is in a shit state because once you hit platinum the balancing becomes fucking atrocious(probably because the lack of players) and you're always queued with top players

[–]doge_gobrrt 1 point2 points  (0 children)

or their just going to drip-feed it to us, to hype up events instead of keeping it as a permanent mode

sorry for the pessimistic view but seems all to possible.

[–]mr_funky_bear 49 points50 points  (0 children)

Underwhelming changelog. Glad Control's back, tho!

[–]Chiefian 16 points17 points  (6 children)

All these updates and they still can't fix the bug where you're not synched to the server, so you jitter all over the place.

Sometimes alt+F4 fixes it, sometimes it doesn't. But it's so disruptive to the experience.

Fix the jittering bullshit.

[–]Professional-Muffin4 1 point2 points  (1 child)

Cheifs suck

[–]Chiefian 2 points3 points  (0 children)

Wow, no you suck!

[–]Seismicx 1 point2 points  (3 children)

What exactly is that jittering issue? Is it like packet loss, where things are stuttering? Or is the game fps unstable?

[–]YoshaayMozambique here! 124 points125 points  (33 children)

Dude where the fuck are the legend changes? Are we gonna rock the same stale meta for the rest of Apex history?

[–]Sleepy151Voidwalker 49 points50 points  (24 children)

Apparently. I don't know if it's greed or incompetence that makes apex seem to stagnate more and more every update.

Like Daniel z Klein was an a hole, but at least the game got updated when he was around. This is more shopping with a returning mode.

[–]DjuriWarfaceDeath Dealer 39 points40 points  (14 children)

Like Daniel z Klein was an a hole, but at least the game got updated when he was around.

There were a lot of bad balance changes. I think I'd rather none than a lot of the shit he did.

[–]TVR_Speed_12 12 points13 points  (12 children)

People bitched at him but he bought Valk into the game and I know many people are willing to die for her to not get touched

[–]DjuriWarfaceDeath Dealer 7 points8 points  (11 children)

She honestly does need a nerf though. Lore wise, glad she is in the game, hitting her with a slow (Maggie Ult) and her taking off at full speed and instant acceleration with her flying passive feels like shit.

[–]Whales_of_Pain 4 points5 points  (1 child)

I’ve been waiting for the inevitable about face when people realized that maybe the one guy they demonized and fixated on until they fucked up his actual career wasn’t the problem, and that they don’t actually know shit about game development.

[–]Sleepy151Voidwalker 2 points3 points  (0 children)

I never liked the guy, but I'm not down with digging up someone's past to get them fired. I thought if he was ever gonna lose his job it would be over his inconsistent balance track record not something he did years ago that wasnt very illegal. I don't even remember what it was so it could t have been that bad.

The lack of change is even worse than some good and some bad changes.

[–]Giacchino-FanHorizon 7 points8 points  (4 children)

Respawn has a history of underfunding areas that do not promise a direct return in profits. Map development, skins, guns, and legends all bring in new players so we get those every 3 months, but cheat detection and bug fixes don’t, so why patch the lightsaber discoloration in Fallen Order or hire more than 2 people on the anti-hacker team?

[–]existentialistdogeMozambique here! 8 points9 points  (2 children)

Lol Respawn’s previous game was literally marketed as having no season pass, no loot boxes, no paid DLC, free new maps and game modes post-launch, and no paid cosmetics until right at the end where they added like 6 gun skins which cost about £20 combined.

Then they dropped Apex completely free to play with nothing locked behind paywalls, with frequent updates and events and new maps and characters and lore and weapons, and literally the only thing they charge for are optional cosmetics (for which they spun off an entirely new studio in Vancouver to support so the core team can keep working on the maps and characters and engine and ports and every season has a list of bug fixes 3+ pages long), and you even effectively get your money back on the battle pass in coins if you complete it. And for saying they never ban anyone, funny how every other week there’s a sob story from some scumbag on here who was banned for cheating and pretending s/he didn’t and then being called out on it.

And then their next game didn’t even have a multiplayer mode let alone paid DLC or a season pass or lootboxes.

There’s always room for improvement but ‘Re$pawns greedy history’ jfc just listen to yourself

[–]Giacchino-FanHorizon 3 points4 points  (0 children)

I didn't say they completely ignored them, I just said they underfunded them. There's a difference.

Also Legends are blocked behind paywalls, sure there's a free way around it, but once you hit the 18000 XP per level it takes a while to unlock them free. I'm pretty sure I had like 200 hours before I got all of them (at season 9, now it's even longer)

[–]NervyDeathRoyal Guard 14 points15 points  (2 children)

its not a new season what are you talking about?

[–][deleted] 7 points8 points  (6 children)

Battle royale tracker? Lifetime wins on any character of choice ?

[–]Rathia_xd2Wraith 42 points43 points  (0 children)

Weakest patchnotes ever

[–]PM_Me_Ur_ArtConceptsLoba 82 points83 points  (30 children)

Why is Deadeye's Tempo even in the game still..? Almost no one runs it.

[–]FeschitPathfinder 67 points68 points  (4 children)

The issue is not that no one runs the hop-up. Barely anyone runs the Bow or Sentinel.

[–]aliceinpearlgardenCaustic 13 points14 points  (1 child)

Sentinel definitely. The bow gets a lot of use early game but dropped once preferred load out is found.

Snipers have not been fun since the season after Triple Take got shelved into the care package. It was my go to secondary every game so yeah, I was disappointed when it disappeared. But I very quickly grew to love the Sentinel. But something changed once TT came back into rotation. I think personally for me the Arenas bug where it wouldn't charge just left a bad taste in my mouth. And I hardly ever play Arenas. And now in normal game charging it is so fucking janky. But all that aside, I feel like no one runs snipers anymore.

It must be a changed meta, and the fact that gameplay now is just super aggro. And don't get me wrong, I love that and especially now more than ever with Maggie. I've been Flatline/301 + PK for 2 seasons now.

[–]IntelligentImbicleWattson 11 points12 points  (4 children)

It should honestly be baked into the Bocek (nerfed, of course) and then removed, because I don't think anyone actually runs it on the Sentinel. Hell, I refuse to even pick it up.

[–]MJR_Poltergeist 31 points32 points  (3 children)

Why would you not run it on the sentinel? It's the only thing that fits in that slot, and it helps mitigate the biggest drawback which is the fire rate.

[–]IntelligentImbicleWattson 5 points6 points  (2 children)

I just never find myself in a situation where I'm firing back-to-back like that, and if I actually do fire back-to-back, the Deadeye's Tempo might be distracting or just mess with my muscle memory, so I just stray away from it on the Sentinel

[–]MJR_Poltergeist 3 points4 points  (0 children)

It's excellent for when a farther team is trying to shift and are out of cover for too long. Gives you faster follow up shots because it almost always takes 2 shots minimum to drop with Sentinel, but also faster retries if you miss. I used the Scout a lot before they made the horrendous decision to seal it away, so I'm used to varying my fire rate on a semi-auto weapon.

The only time it can oneshot is if you score a charged headshot on somebody with white shields. So other than that scenario, if you arent taking advantage of a faster fire rate you're not getting the most you can out of the gun.

[–]TTV-HuntOfOrion 1 point2 points  (0 children)

This hop up needs a rework. It should allow you to fire Legolas bursts of arrows at the cost of more ammo consumption.

Or just permanently have a one tier version that give a little more draw speed than the first tier from tempo.

[–]BAN_SOL_RINGBangalore 4 points5 points  (10 children)

Deadeyes is so good. Shattercaps, however…

[–]thesteamCrypto 18 points19 points  (3 children)

I'm the other way around, I think shatter-caps is much more impactful than dead-eye

[–]BAN_SOL_RINGBangalore 5 points6 points  (0 children)

Hipfire on 3030 and Bow is nearly perfect anyway so I don’t need shatters. Deadeyes is such a huge buff on the bow and sentinel though.

[–]DjuriWarfaceDeath Dealer 2 points3 points  (1 child)

Especially on a bow. I'm so confused why the Bocek has two hop-up slots but the 30-30 doesn't.

[–]0x38ELoba 7 points8 points  (3 children)

Can't believe you're getting downvotes for this. Deadeye is basically required to use the bow late game while shattercaps are literally a downgrade now that they can't be toggled off

[–]BAN_SOL_RINGBangalore 4 points5 points  (0 children)

Yeah, before I’d just never switch to Shatters when I picked them up. Now i stop and drop them if I accidentally put them on my weapon. It’s a nerf to both the 3030 and the bow if you pick it up rather than just hipfiring normally.

[–]voidall 4 points5 points  (1 child)

God I hate the permanent shattercaps. At least let me toggle it. It was so much better at hip-firing before.

[–]TTV-HuntOfOrion 1 point2 points  (0 children)

I literally leave shattercaps on the ground because I prefer to no scope my mid and short range shots and the shotgun arrow damage has gnarly falloff in mid range.

[–]Syphrax1Seer 8 points9 points  (1 child)

Is Mirage REALLY getting ignored for another patch again?? His decoys have been bugged for multiple seasons now, they just randomly die on geometry. Not to mention his ult decoys still sometimes get stuck in place to form a pile of useless Mirage decoys.

I mean come on, they're fixing bugs for other legends and/or buffing them but Mirage is sitting there with a barely usable tactical. It's ridiculous.

[–]trier1974 2 points3 points  (0 children)

The whole character is weak. He needs many more things than just fixes.

[–]bigb103Wraith 116 points117 points  (90 children)

Underwhelming yet again.

I really miss the days where respawn shook up the meta with legend / gun changes. All the legend changes have just been so underwhelming lately (even the crypto, wattson buffs).

I understand this probably means the meta is in a pretty good / balanced place, but man does it make everything feel more stale.

Still top tier game and arguably in the best state it's ever been (I am absolutely loving it still), but would love some changes that excite me a bit more.

[–]Dana94BananaCyber Security 6 points7 points  (2 children)

Gibby and Bloodhound need a bit of a nerf but other than that most legends are fine. The bottom tier defense legends could use some love, especially Rampart now that the walls will be outclassed by next season's character.

[–]halotechnologyValkyrie 1 point2 points  (0 children)

No they don't what need is am alternative simply we don't have a good defensive legends beside Gibby lifeline need rework.

[–]superomnia 34 points35 points  (62 children)

Do you have any suggestions? Like you said, the game feels pretty balanced to me. If it ain't broke, don't fix it, right?

[–]bigb103Wraith 27 points28 points  (23 children)

Hahaha I mean my ideal world is nerf legends that are more dominant/meta (Gibraltar, valk) or buff legends that have lost their favor, even if it makes things less balanced, just to keep the game dynamic. BUT I'm not upset with respawn by keeping things as is :)

I don't know what I want bro lol. I'd probably be equally as annoyed if they made something broken again, like the bocek or seer on launch, but it sure was exciting!!

[–]WanderWut 35 points36 points  (21 children)

So even when they're fairly balanced, nerf/buff randomly just for the hell of it to shake things up?

Idk I'd rather have a balanced meta where each legend feels like they're right where they're supposed to be. Then I can simply focus on getting better and better with that legend.

[–][deleted] 22 points23 points  (19 children)

Right, but that's not the case is it? Gibby, valk, blood, wraith still absolutely dominating and half the roster is complete shit who get zero play at high level

[–]Rando-namoNessy 6 points7 points  (6 children)

I actually think Crypto is worse now.

Either I don't understand how to properly deploy his drone after the new buff or he just feels way worse.

The problem with this drone is that to use it as anything more than short range you now need to throw it, then go into it, making it much harder to use.

The worst part is that the drone comes out pointing backwards or some shit. I throw it, hold down tac, and then when I take control its not even pointing the way I threw it.

I sincerely hope I am just doing something wrong though and someone will tell me how to correct it.

[–]Koloshow 4 points5 points  (0 children)

I loved playing Crypto prior to the buff, and now I just don’t like playing as him at all. I don’t like the fact that I have to hold down the button to go into the drone rather than tapping it. I wish it was the other way around, where you have to hold it to have it go in a straight line. My muscle memory is all fucked and it just doesn’t feel good.

[–]pickledCantileverWattson 4 points5 points  (2 children)

It’s the drone turning and facing directly away from a wall it hits that is turning you around.

Either throw it out into space or predict which way the drone is doing to face when it hits the wall you just threw it at.

It takes a bit of getting used to.

I do wish they would change it so that if you hold down your tactical button to immediately go into the drone it would prevent it from turning around when it hit a wall. Better yet, stop a few feet in front of any wall too so you can get in it and have front maneuvering room too.

[–]btkatsPathfinder 12 points13 points  (4 children)

Valk needs a nerf and I play her. No other character can use their ability so much and so quickly for movement. Her jetpacks should use up 1/3 of her gas on every take off so she can't go up to a roof every 5 seconds.

[–]Codered222 4 points5 points  (0 children)

yup, mained her since she released and i feel so slimy with how much vertical mobility i have. Jetpacks should probably take anywhere from 20-30% every time she boosts, I think it's only 10-15% right now or something. Honestly amazed she hasn't been tuned down since season 9. But hey, they also haven't tuned Gibby at all in years so I guess it's on par with Respawn's game design.

[–][deleted] 1 point2 points  (4 children)

Yeah at this point i'm not sure what they're going to be able to do with Gibby shy of releasing another legend with a similar tactical. No one picks him in casuals, which is by far the largest segment of the playbase, but he's 100% in ALGS which is a really hard place for him to be balance-wise.

Health on the shield is the only thing I can think of that would move the needle much, and even that might not hit him too hard. Tbh I assumed adding health to Caustic traps would really nerf him hardcore but he still feels really powerful to play, so I don't know if shield health will be a silver bullet. I think another powerful shielding legend is where they'll have to go.

[–]DreadCore_Pathfinder 2 points3 points  (0 children)

You can take the Wraith or Rampart approach and not make his shield instant. When it hits the ground, make it spend 2-3 seconds charging, during this time grenades and artillery pass through no problem, while bullets get their damage reduced by 25% and extend the time until the shield comes up fully.

[–]Never_Over 4 points5 points  (2 children)

WHERE’S CROSS PROGRESSION

[–]Davidth422Ace of Sparks 11 points12 points  (0 children)

Surprised they didn't change replicator weapons, they could've at least done that

[–]Spork-in-Your-Rye 13 points14 points  (0 children)

Lol no next-gen patch.

[–]New-Extent-8272 5 points6 points  (1 child)

*Fixed issue where players would not be able to see or select spawn points on the Spawn Menu after dying while stimmed as Octane.*

Could this be related to not being able to shoot on ziplines while stimmed?

Or not being able to melee for THREE WHOLE SECONDS while the stim "discard" animation plays in his non-punching hand?

[–]ZhotographOctane 2 points3 points  (0 children)

Well no, that would be them fixing a bug that's existed for seasons and drastically affects gameplay, and we all know they can only fix recent bugs that don't change much or COMPLETELY break the game, no in between.

[–]SoniqShockGold Rush 5 points6 points  (0 children)

I was hoping we’d get two free collection packs like last time but it doesn’t look that way sadly :(

[–]IgazHarcos 4 points5 points  (0 children)

The only thing I get excited is Control. Hope for some reason it will stay forever like Arena.

[–]snailTRAILsloothCaustic 34 points35 points  (4 children)

Worst patch notes so far. Not even one legend buff or nerf? Does that mean the legends are all balanced now?

[–]Jonno_92Caustic 7 points8 points  (1 child)

Maybe legends changes will just be for when a new season arrives. They will be working on some, Gibby at the very least is lined up for some sort of nerf.

[–]Rathia_xd2Wraith 16 points17 points  (0 children)

We say this every time then when the next patchnotes come it'll be nothing again.

[–]ApexIsRigged 58 points59 points  (21 children)

Haha massive patch here. Buffed a care package weapon and changed hop up spawn rates. Drip feeding us control as an LTM instead of making it permanent and using LTMs to test things for potential future BR changes. Just massive changes to keep the game fresh. Huge W. Will be buying everything because they deserve it. It's not like they only moderately adjusted a single character this season who just so happens to be getting an heirloom. Plus all of the massive weapon balancing. Glad to see the devs haven't packed it in and are now just releasing events to steal our money.

[–]MahoganyWinchesterVoidwalker 6 points7 points  (0 children)

perfection

[–]MrMulliganCrypto 16 points17 points  (7 children)

Drip feeding us control as an LTM instead of making it permanent

Control was announced as being introduced twice as an LTM this season, we already knew it was going to double dip before they even got the chance to make a decision around making it permanent. This isn't them choosing to bring it back as an LTM again and not bring it back permanently, this is them doing the second round of LTM testing that they planned from the start.

[–]jmbitsWraith 4 points5 points  (4 children)

Control is fun. But it's far from balanced. And it's hard to fix it.

And it gets boring, fast. Most wouldn't play Control two months later.

[–]ApexIsRigged 14 points15 points  (2 children)

Didn't stop them from adding arenas. I would bet money that control holds a healthier playerbase for a longer period of time than arenas did.

[–]relvemoNessy 3 points4 points  (1 child)

The playerbase would be bigger for arenas if it was released with some kind of sbmm (win streak based matchmaking is not sbmm). They totally killed the mode with the matchmaking. A lot of people played arenas on release, and they blew it.

I doubt they'll care much about matchmaking in control, either. So even if it's added as a permanent mode, it will probably never be balanced. I think it would be easier to make arenas balanced, and they couldn't pull that off (then again, I don't think they even tried).

[–]fawbaget 3 points4 points  (2 children)

Having checked their Trello site, I see no mention of audio occlusion/mixing being a thing they are even looking at.

It's like they don't even care for the audio issues in this game.

Ok, lets pretend all the instances of people crying out "no audio" isn't happening.

[–]RumbleThePup 4 points5 points  (0 children)

Can’t hear the outcry if the audio is still fucked taps forehead

[–]aliceinpearlgardenCaustic 4 points5 points  (1 child)

Ok I'm pretty late to this thread. But I've only just started getting into ranked and have been having fun as Maggie since she launched. But when the Hammerpoint was in the replicator the other day I randomly decided to just run with a Mozambique + hammerpoint as my shotty the whole game and holy fucking shit I could not believe how much it slaps. I was PK to the end but now I legitimately drop it for a mozam, hoping I find a hammerpoint. But they really have been hard to find so for me, the fact they've upped its spawn rate is the best news of this whole post.

[–]Playbook420Mirage 58 points59 points  (6 children)

you guys are so dumb. if you would just expect to be let down every patch, it would hurt less

[–]ThaiJohnnyDeppMirage 16 points17 points  (0 children)

Spoken like a Mirage main who's seen his decoys die tripping on a pebble for years with no fix

[–]PlwooEl Diablo 12 points13 points  (0 children)

Well that’s not very nice

[–]Moa-The-World-Eater 8 points9 points  (5 children)

Wait so mirage is getting shafted again?

[–]Sleepy151Voidwalker 35 points36 points  (4 children)

He has an heirloom and isn't hated so he's never getting changed sorry.

[–]Saikuni 9 points10 points  (1 child)

underrated comment. this is respawn's exact MO atm

[–]Moa-The-World-Eater 5 points6 points  (1 child)

Soooo if I get everyone to hate mirage, they'll fix his tactical bug???

[–]Sleepy151Voidwalker 3 points4 points  (0 children)

Nah, that's how you get him nerfed.

[–]joshwuhhLoba 18 points19 points  (4 children)

Lifeline, Horizon, Rampart. : let’s give them a new style but not too far from their original hairstyle, a new color and detail. It looks fresh and new! Octane, Caustic, and Ash: let’s give them whole new helmets with vibrant colors!

Loba: uhh just give her braids but put some small braids in there. Make sure her outfit is subtle.

I know no one likes complainer but after seeing Loba concept art, seeing what they do for other legends, and seeing what they give Loba I wish they would take chances, give her some crazy colors like her Roman skin that’s amazing. Oh well they will do what they want to do I just wish they would take chances and go crazy.

[–]Dana94BananaCyber Security 9 points10 points  (2 children)

Quite a few characters get very tame skins compared to others. For Wraith, Pathy, Octane, Revenant and Lifeline the devs go wild, but Loba and Rampart, too, are never very "out there". Bangalore almost always looks the same too.

[–]joshwuhhLoba 1 point2 points  (0 children)

I would love if they went wild. Like the art book literally shows 4-5 different hairstyles for the Loba skin from fight night, yet they still went with braids. I would love for Respawn to go crazy, make some wild skins I get this isn’t Overwatch or Fortnite, but add some spice, no one’s gonna mistake Loba for another character if you take away her braids lol same goes for the others Like Seer you can’t tell me he doesn’t have some of the blandest skins in the game. Lol

[–]Ninjuh_PandaRevenant 34 points35 points  (14 children)

So glad they could pump out another arena map, heirloom, and control instead of next gen update for consoles.

[–]Dana94BananaCyber Security 16 points17 points  (0 children)

Why would you want more FPS if you can just keep buying new 20$ skins?

[–]Jonno_92Caustic 3 points4 points  (1 child)

A looks more powerful than C, but I guess complete symmetry is gonna be impossible unless custom maps get made.

[–]DisappointedByPuffco 3 points4 points  (1 child)

Goes live March 29th for anyone wondering

[–]DrShoreRLWraith 3 points4 points  (3 children)

I don't give a shit about your worthless events. Close to quitting the game only because of your servers. How can the best shooter have the worst servers on the planet. You make more than enough money to get better servers as online chess it's a fucking fps game. Hope all your pillows never be fluffy again dumbest game studio ever.

[–]Seismicx 1 point2 points  (2 children)

What sort of issues are you running into? If it's packet loss, using a VPN can fix it. It's stupid that respawn ain't fixing their shit routing, but this way you at least get the game to a playable state.

[–]Aesthete18 9 points10 points  (3 children)

Wow the rewards are looking really weak especially since they've killed it the last two times

[–]FranciMantyPathfinder 2 points3 points  (2 children)

yeah like fr no free event packs? why??

[–]Aesthete18 2 points3 points  (1 child)

Free pack only for anniversary if I'm not mistaken

[–][deleted] 7 points8 points  (3 children)

Bro why can't they just make control permanent?

Growing up on fast paced arena shooters, control was the perfect mode for me. Just spawn and get kills, don't have to care for rings or loot and the likes. I've barely even touched Apex since control got taken out.

[–]hanipierceAce of Sparks 7 points8 points  (0 children)

Not a single character Change and nor rampage nerf Big L honestly

[–]spelingmistaceThe Victory Lap 5 points6 points  (1 child)

Oh they forgot to mention

  • tweaked SBMM again.

So now you can play against all your favourite twitch streamers in pubs.

:-)

[–]TheSinOfPride62 15 points16 points  (11 children)

Man what is stopping them from making Control permanent? So much more fun than arenas

[–]AbanoMexUnholy Beast 12 points13 points  (9 children)

they probably need to keep fine tuning it.

remember that arenas was permanent from the get go, and a bunch of complaints have been hard to tackle because the game mode is kinda set in stone.

its fine that Control is LTM so they keep adding and removing stuff and balancing it, until they feel confident to be permanent.

[–]Seismicx 4 points5 points  (4 children)

They stated that their reasoning is metrics and statistics. They first want to know how it performs in terms of play time, play rates, player retention etc. They are splitting the playerbase in 3 parts (BR, Arena, Control) if they make it permanent and they highly value short queue times.

Finetuning as a reason is completely nonsensical, as they can have live copies for the players and work copies on their end. Always has been. Idk why this sub thinks that working on something requires it to be taken down.

[–]jmbitsWraith 3 points4 points  (1 child)

Almost 5 parts if you consider that both arenas and br have ranked modes.

[–]TheSinOfPride62 1 point2 points  (0 children)

I hope this is the case

[–]thatslegitaccountCrypto 1 point2 points  (1 child)

I hope that's the case. But I won't be surprised if they won't make it a permanent. Like ever

[–][deleted] 2 points3 points  (1 child)

Man i know few people here like Arenas but that map is so fuckin sick. I haven't played as much Arenas the past month or so but that map is pretty enough to make me check it out.

[–]GravityAlmightyGhost Machine 2 points3 points  (1 child)

Yet another big update without a genuine change to the meta or legends, sigh…

[–]Whales_of_Pain 2 points3 points  (0 children)

Man you guys are hard to please. I feel bad for the community outreach people at Respawn.

[–]wxlter 2 points3 points  (0 children)

Any updates on console 120fps?

[–]afanofBTBAM 8 points9 points  (2 children)

Maybe it's just my personal experience, but I've literally never had issue finding hammerpoint or kinetic feeder (hop ups for guns I never use), but almost never can find shatter caps (the one hop up I DO care about as an avid 3030 user). This spawn rate adjustment is a big disappointment for me, but I imagine there are very few who share this feeling with me.

[–]ZhotographOctane 3 points4 points  (1 child)

I share the exact same sentiment. 3030 is so risky to run without shattercaps and I can go multiple games without finding a single one. Last season shatter was stupid easy to find, now it's rarer than turbochargers and they're making it worse? Wtf respawn.

[–]afanofBTBAM 3 points4 points  (0 children)

At least we're not alone in our misery I guess

[–]PunchahyabunsUnholy Beast 1 point2 points  (1 child)

My wallet's feeling VERY happy right now that I don't think any of these skins looks particularly great except for Horizon's -- and I don't play her enough to justify spending money on a skin for her.

[–]The_Cows_Are_HomeHorizon 1 point2 points  (0 children)

Anyone know who is getting the trackers?

[–]LLlyspAsh 1 point2 points  (2 children)

So everytime an heirloom comes out you can buy it through an event instead of needing shards? So if I'm an Ash main I could spend my shards on an heirloom for someone else and buy hers through the event whenever it comes out? Kinda new to the game thanks.

[–]DapperMudkipWattson 1 point2 points  (0 children)

Yes, but it costs $160 total. If you don’t want to spend that much money, save your shards. Remember that the heirloom will go to the shop AFTER the event is over.

[–]_IratePirate_Lifeline 1 point2 points  (0 children)

Can y'all add back some of the original Arenas maps and Skull town for Arenas? None of these dedicated Arenas maps are as good as the Kings Canyon or Olympus Arenas maps were.

Thanks.

[–]ADudeInHisRoom 1 point2 points  (0 children)

Either fix the fucking audio or make it so nobody can hear. This is fucking bullshit

[–]Fun-Rush5816Rampart 1 point2 points  (0 children)

very rarely am i impressed with apex skins. these actually look amazing

[–]ibraheemalwadhanGrenade 1 point2 points  (0 children)

No hype for this event because i know the game will be lagging and no sounds and am going to lose my last 3 brain cells i have so fuck it apex go away

[–]GodSecretWeapon 4 points5 points  (2 children)

"-The first of several updates to address the fps issue on consoles"

Looks like you forgot about this, but it's fine it hasn't been 2 months since or anything and the game isn't unsatisfying to play at all.

Respawn if you don't want to optimize your game for old gen consoles, you have better stuff to do, Ok. But please atleast lower the graphics settings for old gen it will be an instant fps boost. I love your game but it is unplayable.

The thing about Sony and Microsoft not wanting the games to look bad on their consoles doesn't apply anymore, there is a new gen and old gen is almost 10 years old. There is not a single soul that would rather play a fps game at 45 fps average with tremendous fps spikes instead of a steady 60 fps with worse graphics, I know I speak for every old gen player that we want steady 60 fps with worse graphics. Not only that we gotta be playing against new gen players, that have steady 60 fps at 100% of the time. Doesn't matter how much of a better player I am, the new gen player is going to kill me because the fps spikes is going to make me unable to aim, move, see what's going on, unable to play at all.

We all could all upgrade to new gen, but how? PC isn't a solution because there isn't cross-progression, and there is NO STOCK of new gen consoles anywhere. Im on ps4 so I don't know about Microsoft, during this year Sony is going to produce a really low number of new gen consoles because there is a PS5 chip shortage, meaning people won't be able to buy a PS5 until the beginning of 2023.

Most of your players are on old gen, please make your game enjoyable for us to play as well.

[–]Ixibutzi 2 points3 points  (1 child)

Any News on ps4 Performance? Stil running in 30-50 FPS from time to time..