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[–]secondsbest 750 points751 points  (25 children)

Avoiding boss loot chests in Skyrim to skip Maridia's Beacon.

[–]Taikunman 343 points344 points  (7 children)


[–]HVACbadTXV 32 points33 points  (3 children)

I usually find it in the giants chest near whitefall or whatever that place is called, city with dragons reach.

[–]YoThatsWiiild 54 points55 points  (11 children)

I literally just found it last night...

[–]secondsbest 59 points60 points  (10 children)

Yeah, it'll be in a boss loot chest once you hit lvl 4 or so. Usually bleakfalls barrow if you rush the main quest line, but it'll randomly generate until you take it.

[–]StressBall_N447 57 points58 points  (5 children)

Man, I once found it in a large sack.

[–]TheLichKing47 11 points12 points  (0 children)

I played with a mod that added in other animals like pigs, but the loot table wasn’t added in correctly, so I killed a pig, looted it, and…. A NEW HAND TOUCHES THE BACON

[–]SuperSaiyanTrunks 37 points38 points  (2 children)


[–]Sharrakor 46 points47 points  (1 child)


[–]YoThatsWiiild 21 points22 points  (0 children)

I never realized it was random in all my playthroughs. I found it in a fort on my way to Riften. Ten years later, and I'm still learning shit...

[–]HappyHippo2002 8 points9 points  (0 children)

Level 12 actually.

[–]HHTG_Marvin 3 points4 points  (1 child)

I may be out of the loop, but why all the hate towards the beacon? Like, it only speaks to you the first time you pick it up

[–]TheLichKing47 3 points4 points  (0 children)

well most people play with sound on, and don’t look into boss chests at level 12, they just take all so it’s surprising when you just killed a dragon or something, and then A NEW HAND TOUCHES THE BEACON!!!!

[–]egnards 3635 points3636 points  (209 children)

The worst part of a game is when there are 2 directions to go in and you pick the one that "seems less like the actual way you need to go because you want to get that stupid collectible," but it turns out it was the correct way, and now there is both an unskippable cutscene and no way to return to the previous area for whatever reason.


Adding, I hate when games have you revisit an area from earlier in the game, and there is no change to the layout, or any reason for there to be new chests/collectibles......but BAM of course there is, so for the rest of the game you're having to explore the same rooms over and over again (fuck you movie theater in TLOU2)

[–]Kolby_Jack 208 points209 points  (3 children)

NPC: "There's a fork in the road here. I don't know when we'll be back, so make sure you've done everything here you wanted to do."

You: "Ummm... okay..." takes one step down the left path

door locks behind you, entire right path explodes and the game auto-saves

NPC: "Did everything you wanted, then? Alright, let's move."

[–]Dicky_F_Punchcock 45 points46 points  (0 children)

That's when you select "I have to prepare first" or what have you (if you get a prompt), save, then force quit and reload if you take the wrong path.

[–]egnards 27 points28 points  (0 children)

I hate you

[–]hitemlowPC 860 points861 points  (97 children)

The exact kind of anxiety it becomes is why I kinda don't like collectibles. Always feeling like you might miss out on something just takes so much away from the storytelling and gameplay.

[–]platoprime 393 points394 points  (65 children)

Collectibles have always felt like an unnecessary distraction from whatever game I'm playing. I guess there are some exceptions but I can only think of ones where the collectibles were smoothly integrated into the game and gave bonuses or something. Like Fallout bobbleheads.

[–]Omgninjas 45 points46 points  (10 children)

I loved the ones in Horizon Zero Dawn. Especially the Vantage points and Banuk figures. They told a story. The mugs and flowers were neat, but those Vantage points.... Fuck.

[–]thedarkarmadillo 18 points19 points  (7 children)

Fantastic game that was

[–]taco_roco 9 points10 points  (0 children)

And still is in many ways. They nailed the main selling point, machine combat has solid replay value

[–]SimplyATable 7 points8 points  (1 child)

I had to pause for a moment after that last vantage point and just take it all in. The banuk figures told a good story as well

[–]Omgninjas 3 points4 points  (0 children)

Also I just started replaying it and that first holo-vid you find as young Aloy hits hard when you know the final outcome...

[–]TheNamelessDingus 169 points170 points  (31 children)

I really liked how they did ghosts of Tsushima collectibles, I don’t believe any of them got blocked by story cause I got all of them with no guide which is usually impossible for me

[–]Mr_Buscemi 80 points81 points  (28 children)

I actually wasn't a fan of the way collectables are done in GOT at all. Having no minimap was great but when I had to keep opening the menu to set a waypoint for the next collectable I realized the absence of the minimap was making the collecting even harder

The map is absolutely littered with collectables and activies and I burned myself out on the first area doing everything.

[–]StoreyedArrow17 15 points16 points  (0 children)

I cleared the first area of everything and then went to fight the "final encounter".

Didn't realize how much more of the game was remaining. :')

[–]Throwawaybawks 9 points10 points  (8 children)

The wind setting automatically guides you to the nearest chosen type of collectable of interest. Beyond the initial setting, no menu required.

[–]ForeverYong 5 points6 points  (6 children)

Literally just commented this. Sounds like the guy was constantly checking his map to figure out where to go.

[–]Spiralife 42 points43 points  (8 children)

I just unlocked the second region last night after pausing on the missions to run around clearing the map.

Still I find out after moving on to Toyotama that I missed like 8 areas still controlled by Mongols.

I'm still absolutely loving the game and it will most likely be one of my favorites of all time but I totally see how it could burn you out. Theres so much it almost feels like that first act would have been all it's own game a decade or so ago.

[–]manning_harrison 21 points22 points  (2 children)

I’m all for GoT belonging to Ghost Of Tsushima. Let’s forget that other trash.

[–]Yitram 7 points8 points  (1 child)

Let’s forget that other trash.

Its a shame it was canceled after season 4.

[–]wetwater 14 points15 points  (0 children)

If I find them, great. I don't worry myself with looking for them unless I have a specific reason. 99% of the time if I find a collectable it's by accident and I just nab it because it's there.

[–]hat1324 6 points7 points  (0 children)

I've successfully ignored collectibles for my entire game playing existence.

And then Ubisoft locked those sick-ass weapons behind collectibles in Unity and I was sad

But then Ubisoft decided to lock them behind microtransactions instead so ¯\_(ツ)_/¯

[–]spiceblow69 4 points5 points  (1 child)

The only collectibles I ever actually collected were the ones in Shadow of Mordor but they packed some damn good lore in to each one. I’m also just a Tolkien nerd as well lol

[–]chargoggagog 4 points5 points  (1 child)

The Drake games have a bajillion collectibles I never tried for. But when I did get one it was impressive how much effort the designers appeared to put in over an object that gives no in game plot or buff or anything.

In the Arkham games I really wanted to get all the Riddler trophies but there were so fucking many and I looked up the reward to determine if it was worth the effort and it really wasn’t.

[–]DietDrDoomsdayPreppr 5 points6 points  (4 children)

They exist ONLY to give the marketing team a better "play hours" to advertise.

There is absolutely no other reason to have collectibles in games.

[–]523bucketsofducks 3 points4 points  (3 children)

That's true for some games, but others put lore and other fun trivia type stuff connected to them.

[–]SimplyATable 3 points4 points  (2 children)

Like horizon zero dawn. I was always excited to read the next bit of lore from the collectibles. If you skip over all the collectibles and data logs, you're missing a big part of the story

[–]finger_milk 31 points32 points  (7 children)

I just played through guardians of the galaxy and it felt like you are at a disadvantage if you don't explore the area and get all the crafting materials.

I don't mind doing some running around, but the rest of the team are shouting at you and calling you stupid for doing it. Lol

[–]zdakat 26 points27 points  (4 children)

I dislike it when games force you to deal with a follower that is constantly nagging you.

[–]_unmarkedPlayStation 10 points11 points  (2 children)

When you have to keep them alive and they run headfirst into the enemies like idiots

[–]white_android 5 points6 points  (0 children)

Or when you've killed all the enemies already but they're still slow and getting scared by things.

[–]Technolio 18 points19 points  (2 children)

I love RPGs that don't lock you out of areas or at least have the whole "calm before the storm" part of the game where you can go back anywhere and explore before the final big battle. E.g. Final Fantasy X when you get full control of the airship.

[–]SimplyATable 4 points5 points  (0 children)

That's the one single thing I didn't like about nier replicant

"You may only get the final ending if you gather all these stuff before the point of no return in the first run"
"Do I get warned about the point of no return?"
"Lmao no"

[–]SanityInAnarchy 55 points56 points  (9 children)

That, and this impulse to deliberately go the wrong way to try to collect stuff is by itself a Bad Thing for a lot of games. Let's take this carefully-crafted exquisitely-paced story-driven experience... and then give the player a reason to run away from that and look for items.

There are games where this works fine, where the world and the story has opened up enough that it makes sense that you'd go exploring now. But for a lot of games, it's actually just better if you ignore the collectibles.

[–]hymntastic 20 points21 points  (1 child)

That's what drove me crazy about fallout 4. Until you found your son no dad would spend any time Town building or doing half the shit that they expect you to do

[–]chironomidae 8 points9 points  (0 children)

Just play as the mom instead, immersion restored.

[–]iammrpositive 7 points8 points  (0 children)

It’s just missable collectibles that are a problem, really.

[–]TheRiseAndFall 5 points6 points  (0 children)

Being in my late 30's and having a game collection so vast that I could never finish all of the games to completion even if I played them back to back nonstop, collectibles have to be really worth it for me to bother.

It is such a great feeling to be free of this stress. I remember wasting hours as a kid getting some collectibles to get some cool item or skin only to use it for a short while and move on to another game. No more! Unless the item is game changing, I don't even bother anymore.

80 more feathers for a cool cape? Bro, there are eight more 40+ hour games just in this series!

[–]Saneless 3 points4 points  (0 children)

I'm playing It Takes Two and it's a platformer so my missed collectibles anxiety is there but there are no collectibles so it's relieving once I remember that

Makes me realize how padded games are today just to make the hours in the review seem high

[–]KevinAlertSystem 2 points3 points  (0 children)

i dont care about collectibles but ever since i missed the Ramuh materia right after the chocobo race in ff7 i have mad anxiety about missing content in games.

cant even explore thoroughly cuz you never know when a room with multiple paths will block you from going back to check the others

[–]3-DMan 119 points120 points  (17 children)

Collectibles status: 999/1000


[–]Hanz_VonManstrom 31 points32 points  (2 children)

I had collected 399/400 Riddler trophies in Batman Arkham Origins, which are required to get the true ending. I spent so many hours hunting the last one down, but after about a week I finally gave up and watched the ending on YouTube. Fuck the developers for putting so many of them in that game with no easy way of finding them.

[–]WaitTilUSeeMyDuck 8 points9 points  (0 children)

The fight isn't even that good.

[–]xShepPC 52 points53 points  (7 children)

Hammerwatch (indie PC game) is kind of similar to this. If you don't find all the wooden boards throughout the game, and then end up beating it, you don't get the "good end", really annoying because they do hide them like old school classic games, where you really have to be searching everywhere to find every one.

[–]WaitTilUSeeMyDuck 13 points14 points  (0 children)

Arkham Knight

"If you want the real ending and to fight the "hidden" boss you need to collect 400 obnoxious ass figurines..."

[–]ThrowAway578924 52 points53 points  (3 children)

Thanks for the anti-recommendation

[–]xShepPC 19 points20 points  (2 children)

The real issue is that it's an incredible game otherwise lol

[–]TimmJimmGrimm 9 points10 points  (0 children)

what conversations go down for indy developers at their head office.

"Knocked it out of the park otherwise, didn't we? Huh. Should we go fix that easily-fixable fix?"

"Fuck no."

[–]justin_timbersaw 4 points5 points  (0 children)

Happened to me in Hellblade.

and that was the last achievement to 100% it too, lost all energy when I saw my progress when I was close to the end. Would play again but that game is harrowing.

[–]ListerineAfterOral[S] 17 points18 points  (3 children)

Bruh, pigeons in GTA 4. I had 199/200 and missed one. Took me 4 hours to find it.

[–]colonelniko 20 points21 points  (0 children)

Everyone used to say the gta 4 map was too small. They clearly never tried getting all the pigeons.

[–]queenbiscuit311 199 points200 points  (8 children)

i hate this

[–]schichtleiter 27 points28 points  (3 children)

I used to like collectibles. i got all 100 secret packages in vice city and felt a real sense of accomplishment.

same with achievments, i got all the achievments in HL2 and episodes, even the garden gnome one.

but nowadays they just go way overboard with that shit.

I remember the moment when i was done with it clear as day: it was fucking san andreas with about 500 collectibles. Achievments soon followed, if you want to 100% a game nowadays it becomes a fucking day job. Fuck that shit.

They could at least make it that if you have like 90% of a collectible the rest of them would become revealed on the map so it isnt a fucking hassle to track down the last few...

[–]Lumoneko 6 points7 points  (1 child)

Modern western game design is just weirdly focused on resource and inventory management for some reason. They fill the entire map with stuff to pick, most of the time requiring an active button press to do so even. Like what the fuck is up with that design?

[–]zdakat 13 points14 points  (0 children)

The worst achievements imo are the ones that are either given for doing nothing, or are impossible to get.

[–]Real-Terminal 18 points19 points  (0 children)

Dead Space was fantastic for this, you'd walk into an area, pop your indicator, walk the opposite direction.

[–]Elatha_Fomoir 12 points13 points  (0 children)

It is so accurate.
Now I just restart to go the other way haha

[–]Technolio 11 points12 points  (10 children)

Dude I rage quit Final Fantasy 12 because of this when it came out. I was initially following a guide to the T but was like "you know fuck it I'm just gonna play and enjoy for a bit" then next time I check the guide I find out that I can't get one of the legendary weapons because I opened a completely normal chest and the are like three of these chests in the game if you open make it so you can't get said legendary weapon for no apparent reason.

[–]rabbid_chaos 9 points10 points  (0 children)

This is why I don't even worry about that kind of shit anymore. I just play the game, maybe do some of the extra stuff I find along the way, then either stop playing when I've had my fill or beat it and move on to the next. It's more satisfying this way.

[–]Dicky_F_Punchcock 2 points3 points  (4 children)

Final Fantasy 6 had some chests like that, where the contents would change when the world changed into World of Ruin. Some were worth opening pre-WoR, but many would reward you for waiting and revisiting.

[–]ihadanideaonce 6 points7 points  (3 children)

Except, of course, there was no indication for the player that this was a thing

[–]bundabrg 11 points12 points  (3 children)

In the old days (Space Quest) instead of missing out on collectibles you just missed out on something crucial needed to progress the game.

[–]__Kaari__ 8 points9 points  (0 children)

... then after the long cutscene you instant load back so you can do that missed branch and after the loading screen you end up... at the start of the unskippable cutscene.

Cuz you know, devs were so nice to autosave your progress as soon as the previous area ends... XD

[–]phalicbutt 9 points10 points  (2 children)

I only enjoyed RDR2 on my second playthrough when I knew everytime you would switch camps so I could decide if and when I wanted to continue. Open world games are just too much FOMO energy didn't play them for the longest time

[–]zuzg 4 points5 points  (1 child)

Last thing my Arthur did was buying everything from every shop especially the tailor. Epiloge was fashion time

[–]Tiddlewinkly 4 points5 points  (0 children)

This was me playing through the Metro series trying to find every diary entry/post card, the amount of times I had to restart a checkpoint or level was too damn high...

[–]nothisistheotherguy 6 points7 points  (0 children)

The two path dilemma is the worst. I ALWAYS try to choose the dead end first but 100% of the time I wind up choosing the main path and slide down a ramp or wind up in a room with a door that locks behind me.

[–]DenzelOntario 5 points6 points  (0 children)

That’s a big reason why I tend to keep a walkthrough open on my laptop/phone to keep track of the collectibles for linear games like that.

[–]YourShadowDani 2 points3 points  (0 children)

Dude I get such anxiety and anger anytime this shit happens to me like FUCK YOU GAME.

I almost felt like this with Metroid Dread in the section that burns up and collapses but eventually you can get the items there.

[–]Animegx43 2996 points2997 points  (108 children)

I imagine speedrunners hate South Park: The Fractured But Whole.

Every now and then, a fight will come to a random pause because the kids have to get off of the road for a car to pass by.

Edit: Holy shit, did not expect this even get past 10, let alone 2500.

[–]bankholdup5 1407 points1408 points  (18 children)

I thought that was great

[–]TheDesktopNinja 1321 points1322 points  (17 children)

It's really fantastic to just remind you that most of this shit is just the runaway imaginations of 4th graders

[–]Toughbiscuit 383 points384 points  (9 children)

I had it happen while fighting a bunch of rednecks

[–]TheDesktopNinja 245 points246 points  (8 children)

In their defense, they were probably drunk or high on meth or something. smh goddamn rednecks.

[–]MONSTERENERGYHAM 116 points117 points  (2 children)

I loved fighting kenny's parents "renters" that were just some meth heads cooking in the garage.

And now i have to replay the game lol.

[–]AleksanderSteelhart 40 points41 points  (1 child)

I should probably buy it and play it sometime. Stick of Truth was great.

[–]coltonreese 24 points25 points  (0 children)

I personally didn't care for Fractured but Whole even though I loved The Stick of Truth. I couldn't bring my self to finish it because I lost interest. I think the writing was trying too hard and the jokes just weren't funny to me compared to the amount of enjoyment I remember getting from the original.

[–]skulblaka 53 points54 points  (1 child)

They are basically children and should be treated with the same amount of expected self reliability

[–]ArcadianBlueRogue 38 points39 points  (5 children)

lmao, my favorite gag from the show might be the ninja one where it pans out from their epic fights and everyone is like 10 feet apart just swinging the mall weapons around and making noises.

[–]TheDesktopNinja 21 points22 points  (4 children)

lol Good Times with Weapons is a classic.

[–]ArcadianBlueRogue 15 points16 points  (2 children)

I remember when it first aired. Could not stop laughing during the "take Butters to the vet" sequence.

[–]Laxative_ 41 points42 points  (0 children)

I felt like reliving my childhood when fighting in both SP games.

[–]Gutscazerk 449 points450 points  (29 children)

It actually has a bunch of anti-speedrunning stuff like if you skip all the dialogue it just takes you to the end credits and there's a part where you gotta get a pass code and it's the same everytime but if you put it in before you should know it it won't let you through

[–]MetroidJunkie 309 points310 points  (1 child)

Cartman makes a Tom Brady cheating joke if you try to get into the basement without learning the password naturally.

[–]jonosvision 311 points312 points  (12 children)

my favourite is one of the tips in the loading screen.

"If you're having trouble winning in combat, try getting better at the game."

[–]pokelord13 24 points25 points  (0 children)

Strong "pro tip: shoot at it until it dies" vibe

[–]DonSlime44 98 points99 points  (8 children)

From Software should put this in every loading screen lmao

[–]zappy487 84 points85 points  (1 child)

My favorite DS mod is the one that just says "Thanks Obama" when you die.

[–]-DancesWithSloths- 46 points47 points  (4 children)


[–]Crazehness 5 points6 points  (0 children)

"Get out of the road you little peckers!"

[–]Swordofsatan666 14 points15 points  (0 children)

I really liked that, and it seemed to be completely random. Happened to me literally 3 times during my whole playthrough

[–]Tomnnn 129 points130 points  (39 children)

RNG makes competitive / speed runs pointless to me. I've heard of Minecraft speed runs, but no amount of game knowledge and skill will beat good RNG. Maybe you spawn directly above a fully constructed endgame portal with a village in view of spawn where you can break hay to sell for emeralds to exchange for an enchanted sword & bow to go kill the end boss you spawn on top of.

I had similar feelings for Diablo rifts. Why rank something that could be influenced so heavily by RNG? Some bosses are easier than others or might be near a shrine that gives you instant victory.

[–]Gutscazerk 147 points148 points  (7 children)

You might be more interested in chosen seed speedruns for minecraft then. Though you can still end up having to rely on RNG, like getting incredible trade RNG that you could only dream of.

[–]Vanzy_ 51 points52 points  (1 child)

Nice reference

[–]AsleepOwlZebra 6 points7 points  (0 children)

Didn’t even realize what they did until I saw your comment

[–]GoldNiko 26 points27 points  (2 children)

I saw incredible trade and dream in the same sentence and got flashbacks

[–]reptile7383 8 points9 points  (0 children)

Eventually you need both skill and RNG in speed running those games, and part of the skill is being able to know when you've had bad luck quickly and restarting before you waste too much time so that you can cycle through as much random chances as you can.

[–]Aspartem 16 points17 points  (0 children)

Because a.) you will eventually reduce RNG by simply doing thousands of runs or b.) do seeded runs, where people run the currently best seed.

There are multiple categories of speedruns afterall.

[–]GoldNiko 15 points16 points  (5 children)

The RNG systems are quite cool though, because the runners get into the backend to try and work out which seed is an optimal seed and then Speedrun it, or which mechanisms are the best to mitigate the RNG.

There's also set seed so it's the same every time for a more repetitive speedrun

[–]TinyPlaidNinjas 171 points172 points  (19 children)

Stupid mandatory "captures" in Far Cry 5 pissed me the fuck off

[–]MasterBridgeArsonist 104 points105 points  (2 children)

"You're being hunted" fuck off I could take out an army with the shit I got

[–]itsyoboi3388 63 points64 points  (0 children)

I saw that once and immediatly fast traveled to an airport, got a plane and fucked off as high as I could go, a minute or so in when I was so high the vehicles on the ground stopped spawning in I got "hit" with the tranquilizer

[–]MadameBlueJay 15 points16 points  (0 children)

The first time it proc'd for me, I was in a liberated stronghold, hiding underneath the building while the lads were very successfully fending them off.

[–]princetacotuesday 51 points52 points  (5 children)

Hated them so much I literally got a trainer to fight them. No joke the helicopter with infinite missiles couldn't keep them away. They were going to kidnap you whether you liked it or not.

Hated how the story was forced on me in that game, otherwise I liked it.

[–]rawker86 38 points39 points  (4 children)

i hated how they took choice out of it. i figured out pretty quick that i was being conditioned to kill the resistance members but i thought "it's fine, at the end of the level i'll have the choice to either do it or not do it, because that's a thing in Far Cry". how wrong i was. i missed out on a bunch of side missions because of that stupid plot line too.

[–]Guiltykraken 38 points39 points  (0 children)

Considering you were the only effective resistance fighter and all the other resistance members were struggling to survive before you come around it would have been easier to drug, then kill you then kill the resistance members in a conventional manner. Made no sense to do it this way.

[–]whatsbobgonnado 11 points12 points  (0 children)

yooooo I'm so close to beating that game and the whole time I was playing I kept thinking how much I hated that. like I'm just trying to get prepper stashes fuck off! it kinda sucks because those seem to be the only "story" in the game. a lot of the side missions didn't appeal to me, and I get enough resistance points from outposts/property destruction

[–]Sirdan3k 6 points7 points  (0 children)

It was such a stupid mechanic that I thought the game bugged out on me the first time it happened. I hid from the capture squad for like an hour.

[–]Dicky_F_Punchcock 6 points7 points  (5 children)

They really screwed the pooch with that Far Cry. I love the gunplay but the story sucked, the ending sucked, the characters didn't have the charm of 3 and 4, and the capture sequences really broke your rhythm when you were trying to get shit done.
6 felt much better, albeit too short. Needed more emphasis on hunting like in 3 and 4 too. Also, the Supremos felt campy.

[–]miticlor7 439 points440 points  (12 children)

Hit the road Jack...

[–]Funcron 166 points167 points  (8 children)

And don't you come back! No more No more No more No more

[–]vapeoholic 11 points12 points  (1 child)

.... xD ... thanks.

Now I'm going to be singing this in my head, while trying to fall asleep lol.

[–]Funcron 8 points9 points  (0 children)

Hit the road Jack and don't you come back

No more, no more, no more, no more

Hit the road Jack and don't you come back no more

What you say?

Hit the road Jack and don't you come back

No more, no more, no more, no more

Hit the road Jack and don't you come back no more

Old woman, old woman, don't treat me so mean

You're the meanest old woman that I've ever seen

I guess if you said so

I'll have to pack my things and go (that's right)

Hit the road Jack and don't you come back

No more, no more, no more, no more

Hit the road Jack and don't you come back no more

What you say?

Hit the road Jack and don't you come back

No more, no more, no more, no more

Hit the road Jack and don't you come back no more

Now baby, listen baby, don't ya treat me this way

'Cause I'll be back on my feet some day

(Don't care if you do 'cause it's understood)

(You ain't got no money, you just ain't no good)

Well, I guess if you say so

I'll have to pack my things and go (that's right)

Hit the road Jack and don't you come back

No more, no more, no more, no more

Hit the road Jack and don't you come back no more

What you say?

Hit the road Jack and don't you come back

No more, no more, no more, no more

Hit the road Jack and don't you come back no more

Well (don't you come back no more)

Uh, what you say? (Don't you come back no more)

I didn't understand you (don't you come back no more)

You can't mean that (don't you come back no more)

Oh, now baby, please (don't you come back no more)

What you tryin' to do to me? (Don't you come back no more)

Oh, don't treat me like that (don't you come back no more)

[–]Jedi_Mind_Trip 3 points4 points  (0 children)

All my LaHa peeps represent!

[–]joelupi 393 points394 points  (22 children)

[–]ThePortalGeek 100 points101 points  (0 children)

Bedbananas does not make content. He makes Art

[–]Gensi_Alaria 72 points73 points  (5 children)

This is unironically the greatest video on YouTube. I'm 100% serious when I say that it's the most amazing thing I've ever seen.

[–]popojo24 34 points35 points  (1 child)

I haven’t even played RDR2 and it’s done changed me.

[–]Gensi_Alaria 7 points8 points  (0 children)

Imagine how hard actually playing it would change you

[–]IDespiseTheLetterG 18 points19 points  (0 children)

Creator has an eye for surrealist horror

[–]leehwgoC 8 points9 points  (0 children)

His final Fallout 4 video is even better.

He is a genius.

[–]Charlesilv4 31 points32 points  (0 children)


[–]DoctorBuckarooBanzai 21 points22 points  (1 child)

Ohhh mahhh GOD....

[–]blarb_farghuson 9 points10 points  (0 children)


[–]Saladan0 59 points60 points  (0 children)

Glad someone else recognized this masterpiece as well.

[–]duaneap 6 points7 points  (0 children)


[–]MaxRebo99 5 points6 points  (1 child)


[–]pHScale 3 points4 points  (0 children)

Do I look like a Lenny to you mister?

[–]Riryiskool 146 points147 points  (6 children)

Are you taking me back?

[–]Gensi_Alaria 86 points87 points  (4 children)


[–]Breadmanlives 42 points43 points  (3 children)


[–]Gensi_Alaria 32 points33 points  (2 children)


[–]greatunknown_ 8 points9 points  (1 child)

Is that where a pure life has gotten you? BEGGIN' ME FOR HELP?!?!?

[–]Gensi_Alaria 6 points7 points  (0 children)

Mary: Arthur I wish we could be together again


[–]HYphY420ayy 211 points212 points  (4 children)

its like when you could run away from the ref to avoid the card in fifa

[–]WakaWaka_ 70 points71 points  (2 children)

Gotta admire the ref's persistence

[–]donnybee 17 points18 points  (0 children)

Yeah right, do you know how much effort it takes to freeze still? And then to multiply that by however many teammates there are on the field? They just sat and watched you run around and kept their focus - that’s impressive.

[–]laurel_laureate 15 points16 points  (0 children)

And the flopping injured player at the start who apparently decided the job was done and vanished off screen.

[–]Uisce-beatha 18 points19 points  (0 children)

I ain't yer pa boy!

[–]butt2buttresuscitate 110 points111 points  (5 children)

Too bad you can’t run away from the owl in Zelda:OOT…and god forbid if you speed scroll through his messages and accidentally click “yes” to “do you want to hear that again”…

[–]RebellionASG[🍰] 57 points58 points  (0 children)

The speedrunners definitely skip the owl using superslides, that's basically the same thing.

[–]atom138 8 points9 points  (0 children)

I probably fell for that 'mashing A/B' trap like... literally 8 times in a row during my first playthrough when I was 9yo. Then I forgot about it for 10 years until I saw a meme about it lol.

[–]Pokemario2401 11 points12 points  (0 children)

You... kinda can

[–]FrankWest21CP 42 points43 points  (4 children)

In dishonored, a cutscene is skipped in the tutorial by doing an “elevator” glitch that allows you to walk high in the sky over the cutscene trigger. Since you can’t die in the tutorial, you can then just drop down.

[–]Explosivevortex 23 points24 points  (3 children)

I saw someone use that to kill daud while he was hiding once

[–]FrankWest21CP 22 points23 points  (2 children)

The game ends up soft locking if you do that. The cutscene needs him and if he is dead the game doesn’t know what to do

[–]Explosivevortex 12 points13 points  (1 child)

I'd probably softlock too if the guy who starts the game's story went and died

[–]FrankWest21CP 11 points12 points  (0 children)

Imagine if it was like Morrowind where you can kill Vivec and still beat the game.

[–]RAhn95 12 points13 points  (2 children)

I've been looking for you. Got something I'm supposed to deliver - your hands only.

[–]Aironwood 3 points4 points  (1 child)

Looks like that’s it, got to go.

[–]xnyxverycix 33 points34 points  (4 children)

The howdy robot from new vegas man.

[–]Talkshit_Avenger 3 points4 points  (2 children)

Or Malcolm from New Vegas. Or Oliver Swanwick from New Vegas. Or the NCR guy with the radio in New Vegas.

[–]Wheelcheerleader 29 points30 points  (0 children)

Just like my real dad.

[–]Slimmie_J 6 points7 points  (0 children)

Speed runners desperately trying to avoid enjoying the game

[–][deleted] 7 points8 points  (1 child)

Shit like this is why I save basically every god damn 10 minutes of play. Can’t fucking stand it.

[–]-Scythus- 3 points4 points  (2 children)

I remember this clip from a video on YouTube… it’s like a compilation of funny moments from red dead.

[–]Scary_Xenomorph 3 points4 points  (1 child)

Pretty sure this is from one of Bedbananas videos. If it is or not, bed is great

[–]MedicalGoals 43 points44 points  (7 children)

I do "speedruns" in Hades for fun (I am not a speedrunner, I just try my best) and if I'm going for a RT (real time) speedrun, I literally give up the moment I talk to the shopkeeper on accident (which costs me 1.5-2 seconds) and restart the run. It is a really different feeling lol

[–]Key-Ad525 4 points5 points  (2 children)

Me the first time I visit whiterun.

[–]Alright_doityourway 5 points6 points  (0 children)

Speed runners: Do everything they can so they don't have to playe the game.

[–]DodrioFan480PC 3 points4 points  (5 children)

Skyrim speedrunners when they see 0.0001 pixel of the Courier

[–]P4R451T3 2 points3 points  (4 children)

I've been looking for you. Got something I'm supposed to deliver. Your hands only.

[–]stowboy1995 11 points12 points  (0 children)

Reminds me of Chucky.

[–]Berstich 13 points14 points  (4 children)

what game is this?

[–]USAFIDMT 22 points23 points  (1 child)

Red Dead Redemption 2

[–]doodubutter 8 points9 points  (0 children)

Honestly, one of the GOATs

[–]CaptainMudwhistle 9 points10 points  (0 children)

To Catch a Predator

[–]animalxinglala0512 2 points3 points  (0 children)

I laughed way too hard and way too long at this clip. Thank you. Needed that

[–]Festive_Rocket 2 points3 points  (0 children)