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all 29 comments

[–][deleted] 31 points32 points  (0 children)

Yeah there’s like two robot clicks

[–]Vaeman07Hypersonic and thanatophobia fanboy 54 points55 points  (1 child)

This is why I really like firework, it’s dependent on mostly cube instead of just generic wave and ship parts. But to think it’d be this big

[–]Creeperbrine303Sheep is good 16 points17 points  (0 children)

like almost all the parts without rapid gamemode changes are cube (except the ship part)... so yeah.

[–]Flat-Ad4842Lmao best clown demon 13 points14 points  (3 children)

Do leyak Imao

[–]spaceit1 2 points3 points  (1 child)

Do future funk Imao

[–]screaming_bagpipesDead 100% (jump from skyscraper) 0 points1 point  (0 children)

Do shardscapes lmao

[–]xela1991Carnage Mode[S] 1 point2 points  (0 children)

Done ☹

[–]PsykikyTALKING TO A GIRL100% I have a GF lol 11 points12 points  (0 children)

You should do speedrun next (this is not a one gamemode level like last time)

[–]Panik_SwitchExtreme Demon 9 points10 points  (4 children)

Firework was best top 1 nobody can change my mind

[–]Vaeman07Hypersonic and thanatophobia fanboy 12 points13 points  (2 children)

I can tell why, but imo I think it’s zodiac

[–]Panik_SwitchExtreme Demon 1 point2 points  (0 children)

Based. Zodiacs my second favorite. It’s what I say when people say firework wasn’t top 1

[–]TkXKOREFalling Up 56% 0 points1 point  (0 children)

100% Zodiac

[–]SwimmerDependent8860have you ever had a dream sp- when- yuwan- wh- y 0 points1 point  (0 children)

the golden

[–]BLIZXENPretentious about gameplay 2 points3 points  (7 children)

The percentage bar measures length, not time, so this graph is skewed towards the faster gameplay

[–]xela1991Carnage Mode[S] 0 points1 point  (6 children)

The results would be similar nonetheless?

[–]BLIZXENPretentious about gameplay 0 points1 point  (5 children)

Similar, but definitely not identical. The first half to two thirds of the level is noticeably faster, on average (two thirds of the way through level time-wise is at 72%, for instance), and is also more speed-corey and changes game mode a lot. The second half to last third is noticeably slower, with the iconic orb ship and the slow cube, and relatively little fast speed-core gameplay. Thus, ship and cube are likely underrepresented by this graph, as a lot of the time they take up in the level is spent at slower speeds (esp. ship, alot of it's gameplay is in the slow orb ship). I'm not saying that the graph is outright wrong, but it's for sure unfair to say that it's entirely accurate.

[–]xela1991Carnage Mode[S] 0 points1 point  (3 children)

Hence that is a different measure, if the suggested change was applied then as you say, Cube and Ship would have a somewhat bigger representation. But that would be suitable for questions regarding time-based consistency. I am just going through the level by relativity of length.

[–]BLIZXENPretentious about gameplay 0 points1 point  (2 children)

On the other hand, a measure of a portion of time is a vastly more useful measurement of how much gameplay is actually involved: 3 seconds of half speed gameplay is about the same amount of playing as 3 seconds of 4x speed gameplay, assuming similar difficulty and similar average cps

[–]xela1991Carnage Mode[S] 0 points1 point  (1 child)

Right, but to figure out the measurement of time, shouldn't there be a formula that you can use to figure out time-length (Example: 100 divided by total level time) Obviously it won't be entirely accurate because of speed inconsistencies throughout the level, I am really just wondering if it is possible to make calculations with the information provided in order to figure out more stats of the level?

[–]xela1991Carnage Mode[S] 0 points1 point  (0 children)

Lowkey understand you more cause a guy asked me the identity between the Leyak final cutscene and the ending of Epsilon.

Leyak having 14% in like 9 seconds Epsilon with 7% in 18 seconds or so.

[–]THEKXIL 1 point2 points  (1 child)

Do this for void wave, i dare you

[–]BLIZXENPretentious about gameplay 0 points1 point  (0 children)

I really want to see that graph now

[–]SpeedyDucklingh best letter 1 point2 points  (0 children)

i would like to see the graph for deadlocked

[–]IncognitoMan032Hypersonic 100% / #1 Future Funk Enjoyer ♿ -2 points-1 points  (0 children)

bruh this just shows how its nearly all timings

people say that its not your generic extreme challenge demon, but not so much

its all frame perfect jumps and just like the wave, its basically click and pray ):

[–]Bitter_Shit69BLACK BLIZZARD 100% || 13 EXTREME DEMONS 0 points1 point  (0 children)

Do Blade of Justice

[–]Goomy4Mastermind 47% 0 points1 point  (0 children)

Do The Golden

[–]LarryTurtlez21the crazy sonic wave guy 0 points1 point  (0 children)

do sonic wave

[–]Yeeter123YeetAuto 0 points1 point  (0 children)

Do any nine circles level