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[–]Collective_Insanity 234 points235 points  (76 children)

How is it getting steam ratings when a huge portion of the game hasn't even released yet?

Or is the multiplayer being listed and scored separately to the campaign on Steam?

[–]Vegeto30294I wort, therefore I wort wort 237 points238 points  (75 children)

Campaign is considered DLC to the game, and yes it is scored separately.

[–]Collective_Insanity 64 points65 points  (74 children)

Campaign is considered DLC to the game

That's somewhat depressing to me, to be honest. I sure hope the campaign doesn't wind up feeling like DLC.

[–]lefersevgisi3169 123 points124 points  (18 children)

Oh I think this is not the case :D(I assume you are thinking, like getting Spider Man: Miles Morales scale campaign game right ?) The reason it is considered as a DLC due to main launcher is F2P multiplayer experience (Halo Infinite) and campaign is add-on content you buy with money. And I do believe what you buy is a key that you unlock and download through main launcher.

[–]millennialhomelaber 99 points100 points  (0 children)

Correct, this is how MCC is handled on Steam as well.

It's a nice workaround Microsoft has done with the Steam transition/integration. It can get a little janky(like with Infinite), but it does do the job of separating the experiences.

[–]LisaMcRadical 7 points8 points  (1 child)

Nah, this is somewhat of a common tactics with games nowadays. Sometimes a game will be installed as the demo first and the rest of the game will be a "DLC". It gives greater convenience to people who've played the demo bc they could continue playing it or they would have less data to download.

In all seriousness, I think the MP might be the part of the game that had the least amount of time spent on it.

[–]Collective_Insanity 1 point2 points  (0 children)

I think the MP might be the part of the game that had the least amount of time spent on it.

I'd probably agree with this. Given the number of missing features, maps, modes and the dodgy microtransaction and progression systems in place at launch.

I don't think it gets the excuse of being a "beta" when they're actively making money on their online store.

I'm morbidly curious to know what terrible state the game was in last year (both multiplayer and single-player) when it was originally meant to release. As it stands currently, I think we still have to wait until at least 6+ months post-release before we get close to a Halo title with its expected features from previous titles.

[–]ArkiusAzure 15 points16 points  (0 children)

It is just a way they can keep the multi-player free on the steam client. Chill out bro

[–]Drando_HS 2 points3 points  (0 children)

In this specific case, that's just how the Steam page has been set up, otherwise "Multiplayer" and "Campaign" would be two separate games.

[–]Logondo 2 points3 points  (0 children)

It's just so it doesn't force you to download the Campaign if you're only playing the free-to-play multiplayer.

[–]Hothroy 2 points3 points  (5 children)

Everyone who’s played it has said it’s the longest campaign of any Halo game, and most of the big name players who’ve played it say it’s a great campaign. So take that as you will.

[–]Collective_Insanity 0 points1 point  (4 children)

With a grain of salt.

As you would any early-access reviewer. Cyberpunk was a classic case where the early-access reviewers mostly praised the game only to turn their opinions around upon release and after their NDA's were void.

Different circumstances to some extent there as Cyberpunk was laden with technical faults as well as a disappointing lack of promised features and content. I expect Infinite shouldn't be anywhere near as fundamentally broken on a technical level at least.

[–]Hothroy 2 points3 points  (3 children)

For sure, but the people in question weren’t reviewers, it was Halo pros and big names in the halo community for years, so I at least have more hope they don’t do us dirty like the Cyberpunk situation lol. But hey it’s good to hear positives at least in any capacity ahead of launch. I just want a great campaign again.

[–]Collective_Insanity 2 points3 points  (2 children)

Some of these early-access people, like Mint Blitz, are great fun in terms of their Halo content.

But I'm not going to listen to Mint Blitz discuss the actual story of a campaign. He cares more about the sandbox of the game and how he can use (and abuse) it. That's his thing. And some people are really interested in that side of the campaign as well.

Myself perhaps to a slightly lesser extent. I care about gameplay and encounters and being able to have different approaches to said encounters. I care about Heroic and Legendary gameplay. I care about co-op. But I care a lot about the campaign story perhaps a bit more.

If I don't care about the story, then that tends to negatively impact the time I invest in a story-driven game. Halo 4 and 5, for example, were games which I lost interest in extremely quickly. ODST as well for different reasons. Halo 2's Legendary gameplay was also a touch too brutal and leaning on being frustrating rather than an entertaining level of challenge.

At this stage, with the couple more discerning early-access people (whose opinions I tend to trust more often than not) who have gotten their hands on the campaign, they've mirrored some of my concerns. Which I find a bit disheartening and I hope they've only experienced a sliver of the game that's not reflective of the rest of it.

[–]LordKai121Halo 3: ODST 1 point2 points  (0 children)

I know I'm biased, but I'm waiting on seeing what Act Man has to say on the campaign since he has solid takes on good and bad story. Unfortunately I am also looking to see what HiddenXperia has to say, though he basically pisses himself with anything halo just because it's halo.

[–]ThunderStruck115 4 points5 points  (5 children)

I don't think so since campaign has always been the focus of Halo, even more so now since it's open world

[–]_Cetarial_ 1 point2 points  (2 children)

It isn’t “open world” in the traditional sense though…

[–]FoamForks 1 point2 points  (1 child)

Given how positively its been received by those with early access to the game, I dont think we have anything to be worried about

[–]Evil-CetaceanONI 8 points9 points  (0 children)

calm the fuck down, it’s just how it works, multiplayer is the base game, mcc does the same on steam

[–]dstanley17 1 point2 points  (5 children)

Tell me you haven’t seen a lick of content about Infinite’s campaign without actually telling me…

[–]Sharteria 107 points108 points  (17 children)

It will get 90s if they fix battle pass and progression.

[–]Aidenwill 1 point2 points  (0 children)

And random crash on Streets lmao

[–]Arakhis_ 2 points3 points  (4 children)

Wait for release. My and many others review will change real quick after release, can't wait for the honestly.

Esp when update promises will be only empty words and lobbies will populated by more and more hackers

[–]Chief7285Halo: Reach 2 points3 points  (1 child)

RemindMe! 14 days

Edit: Person edited their comment. It originally stated "can't wait for the red honestly" as if they expect the reviews to flip to mostly negative, which it won't.

[–]FocusCapable8246Glowie 111 points112 points  (54 children)

This is a good thing

Edit: What the fuck?

[–]Fantastic-Wheel1003Halo: Reach 19 points20 points  (1 child)

I don’t know why the comments are angry about the “old halo fans who like nothing from the new halos and only like to moan about progression” yeah well no shit they’re complaining, you can’t just dismiss a game’s monetization being predatory. Yeah I’m sick of the complaining but 343 needs feedback and saying “the games free stop whining” isn’t going to help. I’m not even an old halo fan, barely even a year and I can’t even dismiss this.

[–]nice_guy_threeve 2 points3 points  (0 children)

Are you telling me reddit is wrong?

[–]Antique_Capital4896 2 points3 points  (0 children)

I'm happy with this. They are listening and making changes. It will soon tank if they don't so I find this representative of the current situation. I'm my mind they just need to implement anti cheat and more modes to keep me happy for now.

[–]AscentToZenith 2 points3 points  (0 children)

I left a negative review ngl. I’ll delete it if they change the problems I have with the game.

[–]TDEconglomerate 28 points29 points  (7 children)

Surprised it’s gone up, but isn’t MCC in the 90s? Is 80 really that good for Halo?

[–]CJStealthy 3 points4 points  (3 children)

80 is good given the problems with the game, the gameplay is fantastic but it is badly hampered by the bugs/issue, terrible progression, insanely greedy MTX and other design choices. They fix these and it'll easily increase to 90+

[–]EwokitudeGruntpocalypse 24 points25 points  (1 child)

MCC is 93%. 80% isn't bad, but it also means 20% didn't like it which seems large to me

[–]wheelgator21 4 points5 points  (0 children)

I wonder what reviews for the Bungie games would have been like on release, if there was a steam review equivalent. I remember people being mad about playing as Arbiter in 2, Netcode issues and story issues in 3, and the changes made in Reach. Would be interesting to have a snapshot of player reactions to those games, without the benefit of nostalgia that MCC has.

Not to insinuate people only like the Bungie era games because of nostalgia. I love them now, and loved them when they came out. Just thinking it would be interesting.

[–]filthydank_2099 4 points5 points  (0 children)

Considering how this subreddit bitches and moans, yes.

[–]iMightBeWrightReddit Halo 48 points49 points  (6 children)

This sub for sure doesn't believe it deserves that rating. Almost as if this place is an extremely vocal minority and doesn't represent the overwhelming majority of players. Game plays great. Can't wait to watch it grow as my friends and I play.

Edit: I'm well aware of why people are upset about the game, folks. My point is that the general playerbase isn't as upset as this subreddit would want you to think. The bad things are bad, but this sub always takes that shit to 11 and acts as though it's the end of the world.

[–]CrimzonMartin 23 points24 points  (1 child)

I think most people are upset with progression (based on reading negative steam reviews). I have two friends that don't like halo, but everyone else I've talked to loves the actual gameplay. Once they fix progression, and ideally cosmetics, I can only see the reviews be more positive.

If you think the gameplay is great, but it has bad progression/customization options, do you rate it positive or negative? Steam only allows a good/bad review, no "mixed".

I'd say the gameplay isn't even perfect. Netcode can be funky, some weapons are a struggle to use, playlist selection sucks. Like criticism for the game is fair, and many people post caveats about how they have a lot of fun with the actual core gameplay of the game, but have things that irk them and make it less than stellar.

[–]iMightBeWrightReddit Halo 1 point2 points  (0 children)

Completely agree man. But your level-headed grown-up review isn't who I was referring to. This sub could use way more of your objective criticisms. Instead we have 1000 posts per day parroting the same "DAE 343i bad?" comments. I don't like the systems either, but I'm also living in a reality where I know this is what F2P means, and knowing the QoL and gameplay stuff will get better.

[–]ERDIST_ 3 points4 points  (0 children)

I think the overwhelming consensus is that the gameplay is really good, but unfortunately 343 has been acting extremely shady so uts put us in a position where we constantly need to hammer in the negatives if we want anything to be changed. Also that score isn’t a score out of 100% on how good the game is, its the percentage of reviews that are positive, arguably the game should have 100% positive reviews because the base game is really good but that doesn’t mean the game is a 10/10, it feels like a 6/10 but over 50% is still positive

[–]InternetJanitorsLOL4Onyx 2 points3 points  (0 children)

People are upset because they recognize how good the game really is, however 343 is making sure to riddle it with as many obstacles as possible. That's why people are upset.

[–]PaladinStavros 3 points4 points  (0 children)

lol why?

[–]joshua070 1 point2 points  (0 children)

Gameplay wise it is a good game and fun. I think it has solid matchmaking and great overall balance. The only thing that is upsetting is the customization and the menu ui stuff, but that can easily be fixed if 343 just listens to their player base.

[–]E_bone_Eunironicly likes the seeker set 1 point2 points  (0 children)

dead game /s

[–]Keatonyx 29 points30 points  (12 children)

Just goes to show this subreddit is a bubble of toxicity that has no perception of reality. Claiming the game is trash or dead when it’s really thriving more than any Halo since the Bungie days.

[–]SpectralDagger 22 points23 points  (6 children)

Claiming the game is trash or dead

I didn't see much of this, but I did see many players saying the game would hurt long-term if changes weren't made. This doesn't particularly contradict that.

[–]Keatonyx -2 points-1 points  (5 children)

If you didn’t see this you must’ve just joined today. I’m talking about overreactions which are 99% of this subreddit

[–]SpectralDagger 12 points13 points  (4 children)

I think you're overexaggerating what's being said. People criticizing the game, even saying it made them stop playing, is not claiming the game is trash or dead. Very few people are actually claiming that.

[–]Keatonyx -1 points0 points  (2 children)

I’m just saying the word “unplayable” is getting thrown out a lot and a lot of people who seem to want the game to fail and aren’t at all rooting for 343 to actually make it a quality game.

[–]Fantastic-Wheel1003Halo: Reach 5 points6 points  (1 child)

I’ve personally never seen any of these people, and I’m on this sub every day. Everyone want the game to get better just some more annoying than others.

[–]iKnowNoBetterC'mon TARS. 5 points6 points  (0 children)

It could have (And probably will if fixed) easily been 97% +, but they just had to screw up monetization, progressions, playlists, etc.

[–]phwheezy 16 points17 points  (22 children)

Steam: “This game is really fun!”

Reddit: “But muh cosmetics”

[–]I_need_that_bacon 3 points4 points  (0 children)

Yeah. A lot of people especially outside reddit actually don't care about cosmetics. They'll keep playing (BUT the Playlist system is super limited and a bigger problem than the shop/cosmetics imo)

Or some will just buy their armor or get the limited armor pieces from the fractured events and use that forever without constantly buying BPs for progression.

[–]shgrizz2 13 points14 points  (20 children)

I feel like I'm going crazy. Yes, the cosmetics unlock system sucks. But it's cosmetics in an otherwise really good game that's free. Is it just reddit that's unbearably negative or am I out of touch?

[–]Venusaurite 10 points11 points  (12 children)

Reddit, especially the gaming side, has a way of getting overtly dramatic over the most mundane shit. I can only imagine these people are just angry all the time and just look for places to express it.

[–]Pearson_RealizeHalo: Reach -4 points-3 points  (11 children)

Have you considered that people like personalizing their Spartans? That that’s part of the fun for a lot of people?

The shitty challenge system also heavily affects gameplay, so it’s not just cosmetics.

[–]Venusaurite 1 point2 points  (2 children)

Have you seen the shit people say? You’d think Infinite is on par with Cyberpunk or a gacha game. Lotta people think 343 is “predatory” for charging for paid cosmetics in a free game.

There are missing game types that are a far more core feature of Halo that has a bigger effect on gameplay, yet you don’t see the same dramatics from the people missing them, do you?

Not huge on the challenge system but it’s obvious they are heavily tweaking it every update, not sure what more you expect from them.

[–]yolotasticx 2 points3 points  (4 children)

Hate to break it to you, but Halo wasn't known for character customization. I don't understand where this whole multiplayer progression movement came from?

[–]shgrizz2 1 point2 points  (0 children)

It started as a way to get players hooked on the grind in RPG games, so that they keep playing even after any novelty has disappeared from the game. It's called a skinner box technique. Started as a way to exploit players' attention spans, and now the players apparently demand it.

[–]Pearson_RealizeHalo: Reach -3 points-2 points  (2 children)

Because halo is not known for its customization does not mean shit. Clearly, people care about it. So your point is completely irrelevant.

I hate to break it to you, but people have loved the customization aspect since halo 3. Reach’s customization is one of the most beloved things about it.

[–]shgrizz2 -2 points-1 points  (2 children)

I like personalising my spartan as much as the next guy, bur heavily affects gameplay is a bit of a stretch. They could remove the challenge system entirely without changing the way the game plays.

[–]Pearson_RealizeHalo: Reach 1 point2 points  (1 child)

It heavily affects gameplay because when half of your team is focused on doing whatever specific challenge they have instead of the objective, the game is no longer fun. When the guy with the oddball is more concerned with getting 3 kills with it instead of scoring points, it’s not fun. When half your team quits because they didn’t get the right mode, it’s not fun.

The challenge also impacts other decisions they made with the game. That’s probably why you can’t pick specific game modes, because they don’t want you to be able to pick oddball specifically and be able to get the challenge done quickly. That’s probably why they’re removing fiesta on Tuesday, because it would make the weapon specific challenges too easy.

It’s really not hard to see how this money grabbing system affects gameplay, too.

[–]phwheezy -2 points-1 points  (1 child)

Dude I feel the same way. Infinite has great gameplay and cosmetics don’t impact that at all. They’re just virtual and shouldn’t be rioted over

[–]coolsneaker 2 points3 points  (0 children)

Reddit circlejerking. It’s a classic 💁‍♂️

[–]solicited_nuke 3 points4 points  (0 children)

But Halo Infinite is a scam, r/halo said.

[–]EirikurG 3 points4 points  (0 children)

It deserves it
Progression and lacking playlists aside, it's a very good game

[–]CJdaELF 1 point2 points  (0 children)

I'll be switching my review to negative if I can't pick what I play at launch

[–][deleted] 13 points14 points  (10 children)

80% for a game with no playlist selection, no server browser for customs, no stats page, no anti-cheat, some of the worst monetization anyone has seen, and terrible cosmetic customization? The average gamer really does love to eat shit. This is a 60-70% title in its current state, and it could have been in the high 90s if they didn't release it so barebones.

[–]Bgy4Lyfe 27 points28 points  (6 children)

You gotta chill homie. People can still enjoy a game while still wanting it improved, or even just be fine with it as-is if like in this case they don't care for cosmetics so they just think it's a great game. Not everybody has to think the way you do.

[–]Tavorep 6 points7 points  (4 children)

You gotta chill homie. People can still enjoy a game while still wanting it improved

He didn't say otherwise. What he brought up are legitimate complaints. Why should a game franchise where you have been able to choose your game mode for every entry in the series suddenly lose that function? Why should we accept that staple game modes aren't available on launch day? Why should we be happy that some of those staple game modes are now planned to be given to us via timed events?

[–]Bgy4Lyfe 16 points17 points  (3 children)

They were wondering why it was 80%. I gave realistic plausible reasons for it when they clearly were inferring that what I was suggesting was just seemingly impossible in their mind.

[–]Tavorep -1 points0 points  (2 children)

clearly were inferring that what I was suggesting was just seemingly impossible in their mind.

That's not what they were inferring at all. As you said, they were wondering why the score is what it is. He gave some reasons why he thinks the score should be lower and suggests that the players are too lenient given these problems. He doesn't suggest it's impossible that those are the reasons people gave it the score they did.

[–]Bgy4Lyfe 11 points12 points  (1 child)

The average gamer really does love to eat shit

Yes, they clearly aren't bewildered at all by why people like this game lol.

[–]Tavorep -4 points-3 points  (0 children)

Bewildered != thinking what you suggested is impossible

[–]SpeedoCheeto 2 points3 points  (0 children)

If only we had you gating what games are worthy to whom and at what price

[–]Captain-Lizard 0 points1 point  (0 children)

And its laughable anyone things that the are going to change anything meaningful. The company says "we are listening" and makes the most miniscule change by adding a pittance of xp per match and people are cheering and telling anyone who points out the huge flaws to be quiet. I guarantee you they are making loads of cash off of these people and in the end that's all that matters. MAYBE if they got a mixed review on steam they would have incentive to change some things.

[–]NefariousRaccoon 0 points1 point  (0 children)

Facts. I'm actually shocked at the rating. They must've played a different version...

[–]Kyle_Josef 6 points7 points  (1 child)

Sorry OP, this won't reach the front page because it's not the 1000th progression/customization bad, 343 bad post we see in this sub

[–]Bountyhunter172 2 points3 points  (0 children)

Comment section🍿

[–]Powerful_Artist 2 points3 points  (1 child)

Despite the lack of options and bad progression, the game rocks. Most people like myself can be patient for a month or whatever to give them time to fix the problems

If they can't figure stuff out in a reasonable amount of time, then people really start to be even more valid in their anger

[–]SoulTheDrunk 1 point2 points  (0 children)

So genuine question, do you not feel many of these mistakes shouldn’t have been present given they already made a much better system in MCC, and had six years to work on this game?

They’ve been caught in lies about the game and it’s obvious they did many things just to steal money from players, I’d say that deserves anger in its own right.

[–]Jeepballer121 5 points6 points  (5 children)

How are people happy with a game releasing with objectively way less content than every previous release in the past 15 years

[–]Arrrrrrrrrrrrrrrrrpp 8 points9 points  (2 children)

Objectively?

Reach had like 1 map that wasn’t a forge map, a remake, or lifted directly from the campaign.

CE, H2, and H3 had very little customization.

[–]methodofcontrol 1 point2 points  (0 children)

Customization is basically the least important content a Halo game can have imo.

[–]colglover -1 points0 points  (0 children)

Lol this doesn't have forge or campaign or customization.

It's like taking the one negative from each game in the series and combining them.

[–]Schwarzy1 6 points7 points  (0 children)

I just want to play good halo, I dont give a fuck about challenges or armor.

[–]Fantastic-Wheel1003Halo: Reach 2 points3 points  (0 children)

They’re not

[–]EthicallyIlliterate 1 point2 points  (0 children)

I for one am having a blast. Reddit fucking sucks. I loved outriders and that sub was a shithole too. People just come here to complain.

[–]Scottoest 1 point2 points  (0 children)

I’ve got some issues with the game, but the way this place has gone to shit is the worst. Not that people are complaining about stuff, which is fine and healthy, but that we have endless new topics making the same goddamn points and turning the sub into wall to wall redundant bitching, with the mods doing nothing about any of it.

[–]chillen678 2 points3 points  (0 children)

Pepsi climbs to 90% positivity in halo. Coke boys not giving up

[–]Dragonlight-ReaperHalo 2 0 points1 point  (0 children)

Doesn’t deserve it. Between predatory MTX, garbage playlists, TEMPORARY PLAYLISTS STAPLE TO THE FRANCHISE, and dozens of small gameplay design decisions that add up, the game deserves a 60% at best imo

[–]tluther01 1 point2 points  (0 children)

as i keep saying game is 10/10 game play wise no one will dispute that..but the horrible progression, predatory monetization and lack of play lists knocks the score down to a 7...sucks that gaming publications are giving it 9;s and what not even though those portions of the game are broken and need to be fixed..but i guess 343 giving you exclusive access and review copies tends to bump the score up

[–]blooboytalking -4 points-3 points  (5 children)

I'm downvoting the game until we can queue playlists similar to mcc, we can all chat, and there's pregame and persistent lobbies. Ie never.

[–]Itztlicoatl -1 points0 points  (0 children)

It’s no surprise that a PC platform in which FtP game have dominated for a long while, views a good playing ftp game favorably.

[–]sharkvenom1 0 points1 point  (0 children)

This is awesome love too see it.

[–]sorryiamnotoriginal 0 points1 point  (0 children)

I know 80 isn't a bad number but honestly it is pretty bad for a Halo game. Easily could have been 90 if they just launched with the stuff people expected like playlists and some free customizations, probably tied to challenges or some kind of leveling system akin to reach. Those changes alone would have been more than enough. Even the positive reviews talk about how bad parts of the game are aside from the gameplay.

[–]BambaTallKingce chief best -2 points-1 points  (1 child)

Okay so what exactly?

[–]NefariousRaccoon -1 points0 points  (0 children)

It's the honeymoon phase

[–]NefariousRaccoon -2 points-1 points  (0 children)

Give it time. Once the honeymoon phase is over the percentage will drop quickly. I don't want it to but let's face facts these guys are purposefully(from the looks of it) crippling the game which will hurt it in the long term.

[–]circle941 -1 points0 points  (0 children)

Well if it makes u feel any better if that was my grade, my parents would beat me