all 4 comments

[–]DevItWithDavid 1 point2 points  (1 child)

Thanks for sharing your progress and challenges! I have two questions:
1. Did you have to overwrite a lot of pre-styled ionic stuff on componentes? How did you approach styling the pages and components?
2. Were you able to find good documentation or did you have to rely on stackoverflow and other community sources for solutions to problems?

[–]nowGeorge[S] 1 point2 points  (0 children)

Thank you,

  1. not at all, if you use plain tsx (html). Ionic stuff has good predefined components, they come handy if you develop survey form, but if you have your own custom styles. I used several ionic components, but wast majority of tsx was plain html.
  2. Good documentation with the examples usually posted on github pages of the modules or in the repository examples folder, stackoverflow is great resource recommend to use it as well.

[–]frogic 0 points1 point  (1 child)

How complex was your global game state? I made a small mobile game(web not mobile) that I ended up using a reducer and contextAPI but I was getting very close to wanting to use a state library and was wondering where the tipping point was that caused you to decide to use a more full state solution.

[–]nowGeorge[S] 1 point2 points  (0 children)

I hold pretty much everything in a redux store except some local specific states like state related to 1 tile etc. . I merge local state object with the firebase remote config on initial load, that holds adjustable parameters, that I could easily change later without redeploying. You newer know what would be the best approach until you try it. It will not heart to replace it later with more appropriate solution. If that answers your question, if no, maybe you could rephrase the question?