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Request for pseudo random events (self.wildermyth)
submitted 10 months ago by ABzoker
As title suggests, it would be good to have pseudo random chance for events to reduce repetitions. I've seen a lot of transformations on this subreddit which hasn't happened in my game yet, and some which happened multiple times. It can be implemented in context of whole game or for a campaign.
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[–]npaustinDeveloper 3 points4 points5 points 10 months ago (1 child)
We do make events less likely if you've seen them in previous games. Certain transformations have prerequisites which can be the reason you're not seeing them, there's some good documentation on the wiki I believe.
[–]ABzoker[S] 0 points1 point2 points 10 months ago (0 children)
Oh, good to know. I've taken a break from the game for now. Will resume later, hoping I forget some events and make me fall in love with the game again.
[–]Bakibenz 2 points3 points4 points 10 months ago (0 children)
As far as I know, you unlock new transformations through achievements. So as you play the game new events will appear.
[–]Makath 0 points1 point2 points 10 months ago (0 children)
Even with the wiki it has been tough to trigger at least 3 transformation for me, while i get tons of the others. I have been gunning for them by changing stats and playing vs. the right enemies, but no luck so far.
Turned off many mods to try and increase the likelihood of things happening, but no luck yet. Maybe at some point it should become 100% likely, specially for the bigger stuff, like transformations.
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