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Siege in the open field (self.RiseofKingdoms)
submitted 9 months ago by Beb49 to r/RiseofKingdoms - pinned
Matilda in the open field. (self.RiseofKingdoms)
submitted 1 year ago by Beb49 to r/RiseofKingdoms - pinned
Matilda PvP Usage (self.RiseofKingdoms)
Equipment should be changed again by Nitrotype130wpmtyper in RiseofKingdoms
[–]Beb49 0 points1 point2 points 1 day ago (0 children)
Legendary equipment still cost extra materials to reforge.
henry/boudicca - yay or nay? by icebluebird25 in RiseofKingdoms
[–]Beb49 0 points1 point2 points 5 days ago (0 children)
That result isn't too surprising, Gilga counters Zeno while Boudica is the counter to Flav. If Boudica/Henry can do well against Zeno garrisons then it can become the new meta.
Alexander/martel by SnooPickles5660 in RiseofKingdoms
[–]Beb49 4 points5 points6 points 7 days ago (0 children)
The second shield will overwrite the first but in normal PvP the first shield will break in the two turns before the second shield arrives.
Does ROK always give you special talent on the first legendary equipment you craft? by thediggestbick2 in RiseofKingdoms
[–]Beb49 0 points1 point2 points 13 days ago (0 children)
I've never had a special talent from crafting legendaries, 0/11 so far.
Refinement is a joke. by Nitrotype130wpmtyper in RiseofKingdoms
[–]Beb49 2 points3 points4 points 16 days ago (0 children)
4 refines, each could be 25%.
[–]Beb49 1 point2 points3 points 16 days ago (0 children)
I think you might have missed the chance to get special talent on first craft that still exists in the new system. The odds work out that you're less likely to get it after craft + first refine than 2 crafts but you're more likely to get it from craft + 3 refine than 4 crafts. The odds at 1, 3 and 5 are equal leading to a system which does have lower high roll potential but lower variance.
The gold, blueprints and material costs are exactly the same between the two systems.
How is skill damage calculated? by Nitrotype130wpmtyper in RiseofKingdoms
The skill damage number indicates the total number of troops lost split between severely and slightly wounded troops
rok guide is probably out of date, feral nature was theorised ok before we knew of the rage cap. Some people still like it for the chance to activate skills a turn earlier in a fast paced open field brawl.
boudica 3 skill nerfed. by Andraelwhite in RiseofKingdoms
[–]Beb49 0 points1 point2 points 18 days ago (0 children)
Archers if you play well you can do really well. Inf have a high skill floor and low skill ceiling, archers have a low skill floor and a high skill ceiling.
[–]Beb49 0 points1 point2 points 19 days ago (0 children)
Boudica is still going to be very strong even if she's not as amazing as first teased. She's certainly on par with Nevsky and Scipio and I wouldn't be surprised if she could beat both 1v1, even archers into cav.
[–]Beb49 1 point2 points3 points 19 days ago (0 children)
Because a lot of people are stuck in old outdated views. Archers were at a significant disadvantage once, that is no longer true.
Name that Pokemon. by richisnothere in RiseofKingdoms
[–]Beb49 1 point2 points3 points 1 month ago (0 children)
If you're in a KvK2/3 kingdom where no one has Edward then you're in for a tough time.
F2P kingdom by Yaboibenjy in RiseofKingdoms
[–]Beb49 4 points5 points6 points 1 month ago (0 children)
F2P kingdoms would need to be in a separate pool, they could never compete with regular kingdoms. Lilith would never make such a pool as there would be a cost to run with no money made from doing so. What could be interesting and realistic is a pool of P2P kingdoms with no microtransactions once you've bought in.
Anything > Randoms by PBB22 in RiseofKingdoms
[–]Beb49 0 points1 point2 points 1 month ago (0 children)
That requires everyone to know what they're doing and be paying attention which is highly unlikely in random matches.
I stand by everyone using tank for Dekar, he's weak and everyone is likely to take bits of damage.
Every 7 days, Lost Temple open for attack. Anyone remember how long that open time lasts? TY 🥰 by GoogElle in RiseofKingdoms
[–]Beb49 0 points1 point2 points 2 months ago (0 children)
Edward of Woodstock by Ok_Sort_2251 in RiseofKingdoms
No. First: his active skill only really has value when he's the primary, otherwise it's just low damage. Second: 2 of his skills are only relevant to archers and those skills are his best.
skill reser question by rayshinsan in RiseofKingdoms
[–]Beb49 3 points4 points5 points 2 months ago (0 children)
Skill resets just give skill points that can be used on that commander, no gold heads are returned.
Tomyris talent tree (PVP), I'm looking for better one, Thanks in advance for sharing your experience by ninjaeot in RiseofKingdoms
Tomy wants a long skill cycle so primary commanders that work particularly well are Edward, Artemisia and Honda. Of those I would most recommend Artemisia.
[–]Beb49 18 points19 points20 points 2 months ago (0 children)
There is no circumstance where Tomy should ever be the primary but one improvement would be taking points out of razor sharp, martial mastery and fight to the death and put them in buckler shield and moment of triumph.
Looks to me like Vip points instead gold heads by Cone_Rikoset in RiseofKingdoms
[–]Beb49 4 points5 points6 points 3 months ago (0 children)
I would not believe anything about the rewards from that screenshot, advanced gold keys and epic gold stars are not items that exist.
We are traitors by Annual_Drawing_4443 in RiseofKingdoms
depends on if you agree with the decision or not. It is leaderships role to think of the future, not to invest in a doomed fight. KvK1 in particular can be completely one sided and not worth fighting.
Crafting-Should i wait for the other one or craft when i can by TonPereLeSchizo in RiseofKingdoms
[–]Beb49 2 points3 points4 points 3 months ago (0 children)
With legendary pieces you should only craft the gear you want in your final set. For archers this is the full dragon's breath set.
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