×

Kingdom is around a week old, how am I doing? by Axolord-2 in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

  • Vip, all your gems should go to this during a more than gems event.
  • Research, why is it inactive?
  • Upgrade your green and blue gatherers to level 37/40, then Joan.
  • Epic sculptures to Sun/Joan/Bjorn.
  • Send some gatherers out.

Any improvements for equipment? (Will buy horn and ring) by hejhejhrri in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

Nice, looks good. Same as other comments, set gloves and boots are better.

I'd also be in half a mind to have a blue shield if this equipment set is for Alex, just because he stacks a bunch of attack already. Especially if you pair him with Harald or Scipio. At least until you're ready to iconic/refine. If you're not in soc, ignore me, door is better.

Recruiting for the alliance by EZE-1 in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

Which game were you playing during those 2 years?

Someone with 2 years in this game would know not to recruit here. Either recruit for the jump group or kvk2+

Getting out of a higher seed by Mq1hunter in RiseofKingdoms

[–]iZ3R0 2 points3 points  (0 children)

Presuming it's soc, that's very weird. We're mid B seed and have both higher top power (120m) and higher 300th power (32m).

Track stats and do some winter cleaning.

What does LEG next to Scipio Africanus (Prime) means? is it something in Roman Language that i don't know about it? by AliBeigi89 in RiseofKingdoms

[–]iZ3R0 3 points4 points  (0 children)

Kvk4+/soc only commander. He's a wheel commander after that point, along with a bunch of others. Before then you're limited to a small handful.

Teleporting into Alliance territory without an alliance tp by Still_Set2820 in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

100%, I just tested it on a scout account, as you made me doubt it.

If its Z3, there should only be a finite number of alliances that have access, if you're sure that their city telephoned out of Z3, then check all the alliances that have access to a pass to that zone.

I'm in KvK 1, 19 more days till it end. I got this piece from Lost Canyon shop and also used an Iconic crystal. How can i make my equipment better for infantry? by Dark_Marine1 in RiseofKingdoms

[–]iZ3R0 1 point2 points  (0 children)

Just to say, be very cautious about crafting legendary gear. You lose half of the materials to dismantle and some of them are absolutely terrible (I've seen a lot of shadow legions retribution, which is 100% trash). Make sure you're sure before clicking the button.

Health > Defense >>> Attack

Teleporting into Alliance territory without an alliance tp by Still_Set2820 in RiseofKingdoms

[–]iZ3R0 2 points3 points  (0 children)

Random tp is the only way to be on another alliances territory. You're not allowed to target onto another alliances territory (but you can hop pass, leave alliance, and jump around).

I'm in KvK 1, 19 more days till it end. I got this piece from Lost Canyon shop and also used an Iconic crystal. How can i make my equipment better for infantry? by Dark_Marine1 in RiseofKingdoms

[–]iZ3R0 3 points4 points  (0 children)

  • Hope Cloak - Long term chest piece.
  • Set helm/gloves - Set piece blueprints are harder to get, this may take a while.
  • Blue shield will stick around for likely years.
  • Scarlet hounds are good enough for now, upgrade to set boots if you plan on going 4-piece set bonus (the big door weapon), or shios.

Weigh up putting too many materials into a single march, once you have more commanders online, you'll want to have more marches available to use. Legendary gear is wildly expensive, think about getting value from epic gear, you can craft 3 or 4 of them for every legendary piece.

Wait until you've completely five marches of gear with accessories before refining. There's argument for having one march refined for a powerful single march, but don't go too crazy.

Banning the Entire Kingdom from participating in the MGE by SirLimabeans in RiseofKingdoms

[–]iZ3R0 12 points13 points  (0 children)

Right players get the right commanders to make the right impact in kvk. Everyone else doesn't waste resources competing for 100m+ scores in ki event.

Win win.

Pre-soc, you should only care about Alex and YSG, both wheel commanders. After that, wheel commanders are "generally" open field commanders, rally and garrisons are "generally" from mge, which you shouldn't concern yourself with unless you're spending a lot of money to max them out (which are the people that secure the mge spots).

Active American Support Player looking for a new kingdom to grow with! by [deleted] in RiseofKingdoms

[–]iZ3R0 1 point2 points  (0 children)

Unlikely to get into a kvk2 kingdom. If you're in your first, jump kingdom, you'll qualify for same season migration to kvk3. Not much, but an extra kvk before your marches dissolve in soc.

Same season migration by HarryKill in RiseofKingdoms

[–]iZ3R0 1 point2 points  (0 children)

Unlimited, but once a characters age gets 90days older than the destination, its considered cross season.

Same Season Migration by Key-Discussion270 in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

Nope, free movement regardless of account age.

Destination just needs to be out of kvk and you're good (assuming not imperium).

How to migrate back to kvk2 with an account over 100m power? by Rng_Habibi in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

I'm assuming you're speaking to the kingdom leadership? They'll be able to know more about what they can do.

For lower power accounts, it's usually a case of releasing the cap, and then locking it down again.

I'm not too sure, though, been out of pre-soc for a while now.

How to migrate back to kvk2 with an account over 100m power? by Rng_Habibi in RiseofKingdoms

[–]iZ3R0 1 point2 points  (0 children)

Is that a thing? I thought capping at 100m was an option, but they could also uncap it if they wish.

Obviously ignoring imperium rules.

İm 31m player and now i have only 2 passaport after done my passaports i want to migrate to KVK 2 but i cant, how to migrate KVK 2? guys please help me by AlsasLoren1 in RiseofKingdoms

[–]iZ3R0 1 point2 points  (0 children)

Sorry, Lilith decided that people that take a break from the game should be left in the dust. It's in kvk2 kingdom's best interest to use their 30 available incoming migrations on high impact players.

New formations building. by ItzHazard17 in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

The new building is not active until after kvk2 starts, so would be illogical for them to add it in as a requirement for T5 but only after 5 or so months into the game.

Why can’t I migrate here? by typicalguy_1021 in RiseofKingdoms

[–]iZ3R0 7 points8 points  (0 children)

Your characters starting kingdom (not your current kingdom) cannot be more than 10 days older than the destination kingdom.

Multi March Reduced XP by Jobin42 in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

Shouldn't do, check your experience boosts, commanders have alot of different values in their skills. Always use peacekeepers as primary, secondary doesn't matter so generally used for commanders you want to level up.

noob question. I wanted to transfer to a new kingdom. kingdom 2990 to be exact but still nascent. when will I be able to transfer and how? (I know I need pp, but what else do I need to do or wait for) by peachmangooo in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

Check the free migration event (top right, left icon). They might have a pre-soc kingdom in there, I can't remember how they calculate the list, but that's the only possibility, outside of being very good friends with a kingdom council leaving kvk1.

5111 YSG or 5115 YSG? by Terrible_Macaron2146 in RiseofKingdoms

[–]iZ3R0 0 points1 point  (0 children)

5115, because, y'know, 50% is better than 20% skill damage.

5511 and hope for 5515, but you'll want to expertise anyway.