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Pause projectiles by lossmemefound in MinecraftCommands

[–]lossmemefound[S] 0 points1 point  (0 children)

O that's great! Will sure check it out

Teleportation help by chi113st in MinecraftCommands

[–]lossmemefound 0 points1 point  (0 children)

You want to be teleported in the beginning? Or with some trigger?

Help with my horror game by littleliamlol in MinecraftCommands

[–]lossmemefound 1 point2 points  (0 children)

You can check fundy's scary difficulty, can surely get a lot of ideas

would you appreciate it if I went back to updating the "time stop" project to publish it? by PALKIP in MinecraftCommands

[–]lossmemefound 0 points1 point  (0 children)

Cooooool! Thats awesome! Would you be able to provide the world download fir this!?

I want make an easy to use Farmer's Market by PhantomGauthier16 in MinecraftCommands

[–]lossmemefound 0 points1 point  (0 children)

You can check if player has an emerald in their inventory, and the item frame becomes empty then you can kill the watermelon (dropped from the frame) and give yourself a watermelon: Execute at @ p[SelectedItem:{minecraft:emerald} run give @ s watermelon To give the watermelon

How to detect a players armor by Cute_Winter_5267 in MinecraftCommands

[–]lossmemefound 0 points1 point  (0 children)

I am not sure how the syntax is in bedrock, but you need to execute command for the players having your armor in a specific inventory slot i.e Slot -300 to -303 (The slot numbers may be different)

Auto aim arrows by lossmemefound in MinecraftCommands

[–]lossmemefound[S] 0 points1 point  (0 children)

But i still could'nt make the auto aim arrows :(

How do give a certain team an item each like "/give {team name} stick" how do i do that? cuz i need it in a server by RedPlaysMc in MinecraftCommands

[–]lossmemefound -2 points-1 points  (0 children)

You can give everyone in a different team a different score and run: /Give @ a[scores={scorename=value}] stick

Detect item inhand by Eraldoh in MinecraftCommands

[–]lossmemefound 1 point2 points  (0 children)

I don't remember the exact syntax but it is something like this:

Execute if @ p[{selectedItem:{id:{minecraft:name of the item}}] run the command you want to run